SoA2Team SoA2Team

[Topic Closed] Star Trek : Sacrifice of Angels 2: Entrenchment

[Topic Closed] Star Trek : Sacrifice of Angels 2: Entrenchment

The new WIP thread for SoA2.

This Topic is now Closed. A new SoA 2 WIP thread will be started in its place. Do Not Post here.

1,933,943 views 791 replies
Reply #226 Top

Hi there , coudl you help me please. Im having trouble with runing the game. I have downloaded the game from the link that mooster reply 219 posted and placed the game in my entrenchment mod folder. I go to run entrenchment and it does, I  head to the mod area and enable the mod  and apply changes. The never anables my game just stops resoponding. i do have other entrenchemtn mod installed and they run fine. I also checked that no other mods where enabled before enableing this mod. Any insite any one?

Reply #227 Top

Ok, the link I provide is for Vinalla sins only

Reply #228 Top

okay sorry What do ou mean by "vinalla sins" in not very savy , and is ther some where that i can get this mod in the stage tis in now  

Reply #229 Top

To late for that mate, they have all their testers.

Reply #230 Top

By vanilla sins he means original sins, not the expansion.

Reply #232 Top

I would guess several weeks. Not much being done this week with several people off line. But believe me we are not just slacking off on this lol. We still have several bugs to minimize/eradicate, and some balancing that needs to be somewhat finished, and we might be finishing a first release klingon tech tree also.

Link delected.

Reply #233 Top

thx dragoon ure guys are awesome! can someone of the beta testers make a short movie 4 youtube or somethink like that, that shows the fighter style in the battles? ;) this must be so nice!

Reply #235 Top

silly Q: is 0.03c for entrenchment?

Reply #237 Top

mali, have you tried again? the link works for me after a refresh, so my guess is that filefront is sufferings traffic load or web attack.

I can also upload to game fanatics if you want me to.

harpo

 

Reply #240 Top

SoA2 0.03c is kind of pointless to get unless you are running the older 1.15 patch of regular sins. It doesnt work with 1.16, or entrenchment. I have deleted the mod from ModDB (nor will i host it there again). Other links should be deleted as well. There is no point in hosting a mod that doesnt work.

Just wait a while, and we will have this done for Entrenchment 1.02 ASAP. We didnt expect it to take this long with the conversion, because we have real life things going on, and there is no developer exe for entrenchment 1.02. If there was we would have been done already. For now we have been doing it the old school way. Trial, and error. The school of hard knocks.

We arent bothering to make the mod work for regular sins anymore. Entrenchment has much more to offer SoA 2 than regular sins. Despite all the trouble we are having with the conversion.

The mod will stay in the 0.03xx series until i can return from my work trip, and make some models. Once the meshes are done for all of the factions stations, civilian craft, and fighters. Plus all factions research trees done THEN, and only then we can move on to 0.04.

I need MODELERS, and i need TEXTURE ARTISTS BADLY. If you think you are up to the task, and want to help with the mod by making some models. Then talk to Darkshimmer. You see the quality we have now. This is what i expect from any potential modeler.

I wont be able to do much of anything else for the mod until the end of the summer. Work takes up too much of my time.

Reply #241 Top

I am deleteing the 0.03c rar as per major stress' request

harpo

 

Reply #242 Top

Hey guys,

 

I just wanted to say I cant wait for this thing to get done beign converted to entrenchment. I only wish I had seen this sooner seeing as now all the links seem to be dead and I have never had a chance to acctually play it :)

 

Rynac

 

PS - If anyone has the working link I would love to give it a shot on vanilla sins :)

Reply #243 Top

please, PLEASE release something soon. I am VERY swiftly running out of things to sate my trek on.

Reply #244 Top

yeah perfect for tha star trek 11 release ;)

Reply #245 Top

one more question

will u add different planet types like in sins plus?

and have u already music for the dominion? if not maybe this is nice  for them. or can u just use own created music?

http://www.youtube.com/watch?v=igqW_0c6GDQ&feature=related

http://www.youtube.com/watch?v=2ghw2b2GXzM&feature=related

2 steps from hell soundtrack rocks.

Reply #246 Top

I'm using your ST:SOA 2 for the origional Sins.  I'm not sure If I can do this, but I would like to put the Terran Empire into it as a new race.  It's going to have fewer ships that the Fed, but use Romulan ships too.  But I don't know how to make a new race, can someone help me, If i can do this?

Reply #247 Top

You just need to duplicate everything with the new entity files for the side and update the various places that need updated.  To do that, you just have to learn how to mod it.  If I were less lazy I'd know what that entails, but there should be information posted detailing it.

Reply #248 Top

I have no problem with people doing their own thing with the mod like changing stats, or adding stuff. As long as it is for their personal use only.

What i do not want to see is someone using SoA 2 as a foundation for some idiotic mod. Like using the mods foundation adding a few  (badly modeled) ships, or changing some stats (to make uberships), and releasing it as "look what i made. aint it cool?!".

In other words Knock yourself out learning how to mod using our foundation... Just dont release your mod if it has anything from SoA 2 in it. Be original with your mods.

I would like to see other eras modded like TMP or ENT era. I chose TNG era because it has the largest variety of ships.

What i also would like to see is for starfleet battles fans to get together, and create a "federation, and empire" mod. Starfleet Battles is a totally alternate universe from trek canon, but it is still quite good.

Those that can make 0.03c work for 1.16 im glad you pulled it off. perhaps you can share with us what you did, because we are concentraiting on entrenchment. So people still can enjoy the mod while we get the entrenchment version together.

 

Reply #249 Top

will u add different planet types to soa2 or will it stay vanilla?

Reply #250 Top

Please don't tell me that this mod is only for Entrenchment now.   Cus i was so looking forward to it.