Most epic, hard or awe-inspiring Sins battle you've ever played

What's your battle experience?

Okay, we all know Sins is a beastly game on its own, but you could probably make some money be recording your most epic battles (with AI or Human players) and then put it on youtube or something, or you could just record it and watch how much of a close call your precious fleet just had.  For example, in version 1.05 I was playing against this Hard, Aggresive TEC player, all I had ever seen of his fleet was his seige frigates popping out of a wormhole and bombing the crap out of my nearest Terran planet.  After about half an hour of push and pull between his like, 200 siege frigates lined up at the border and my, comparably small fleet (I'm and economist, so I hate to make less than 50+ credits per sec.)  I had finnaly built up my fleet to be the 4th largest in the game (which was a huge random map) I was still a noob back then, so the bulk of my fleet was Cobalts, LRM's and Hoshiko's(vs. waht I use now, Percherons, LRm's Hoshikos' and Garda's, still version 1.05) I decide to give him a taste of his own medicine and guided my fleet through the wormhole to his home system.  The nearest planet was just 2 phase jumps away, guarded by a plasma cloud( or whatever it is that cancels out abilities)  so, being the noob I was I led my fleet straight through it, and found a HUGE fleet waiting for me there he had at least 20 percherons, another 20 hoshiko's 13 Capital ships, teh Flagship the TDN Titunev, a level 8 Kol battleship, 35-40 LRM's and 50 Cobalts.  I ordered my fleet to attack, and unusually, so did teh AI

His fleet engaged my, now crippled ability less, smaller fleet.  I micro-managed my fleet(as always, I still do now) to focus fire on his flagship, he did the same to me, focusing his LRM fire on my flagship, the level 8 TDN Archronis(custom name) Sova class carrier.  His, somehow went down to 580 hull before my Archronis had any hull damage.  The Titunev went to flee, but was killed during phase jump initiation.  his fleet, apparently very ticked now, focused on my most vulnerable ship, the level 4(well, it was level four, it had advanced to 6 as the battle drug on) Sova Carrier, Lazulith.  She eventually had to retreat with some hoshikos to repair her whil she was waiting.  Eventually, all of their Cap. Shps were destroyed( I had a factory right on the other side of the wormhole, so I could replace my units lost) and they ran towards their closest planet.  My total losses were about 400 in fleet supply( I didn't keep track of what was lost) vs. his 580 lost in capital ships, and an unknown amount of frigates and cruisers.

 

Hope you liked

                        Koda0

60,423 views 26 replies
Reply #1 Top

I log in and play under a totally different name (because I loose often enough and it's a bit embarrassing when you work for the publisher). I won't say whom I was playing against either but I was in a 4p free for all. I often play the Vasari and go with a quantity over quality way of fighting (and I mean LOTS, lots and lots). We had a huge map and the game was about 2 hours.

I parked a few hundred little ships a what I call a "driveway moon" where there is only the one path in and out off a main channel of travel. When the other two players started having at it the third rushed me big. He came into the just stupid amount of defenses on my home world I had set up and I slammed the door on him from behind with a bazillion crappy little ships all set to eat the capitol ship like poorly armored piranha on a cow. I pancaked him and it was a super fast kill.

Here is the funny part. The other two stayed the heck away from me for a long time after that. Due to that they never realized that even though I won... I pretty much lost every stupid little ship I had. If they had come at me I would have been throwing rocks and rubber bands. I ended up wining by waiting for one of the main forces to leave and being the sneaky jerk.

A skin-of-the-teeth win but a good one. :moo:

Reply #2 Top

https://forums.sinsofasolarempire.com/330670

My shame, my shame.  Short summary: My head was on a silver platter. I had just lost my last world, when I gained another.  It was too late though, the defeat screen came up and laughed so hard I swear I saw sparks coming from my speakers.

Reply #3 Top

Hahaha, sorry but that sound just sooo ironic, or it might be your comp. just hates you, either way,m I've never been hceated like that by my comp, until recently...

 

Koda0

 

Reply #4 Top

Well, if we're going with MP games, I'd have to go back to beta since I haven't played MP since launch (time issues, liking big maps with huge fights, so on).

Now a bit of a background.. the Vasari in beta were way different than they are now. The tech tree got turned upside down. When beta 4 released and we finally got the Vasari, pretty much everyone thought they sucked and there were long long threads on the forum about it. So needless to say, most everyone was playing TEC in MP (beta builds never got the Advent).

We also liked playing FFA games as we found them most fun. So here we were in an FFA game and I think I was the only Vasari player, because I was stubborn and trying to show people that tech tree issues aside, the Vasari didn't suck.

It was still fairly early in the game, and all I had was my trusty Antorak Marauder and some Skirmishers and Assailants. I liked being aggressive early, and one player decided to colonize a choke point asteroid I was eyeing right next to my then-current border before I had the chance to do it. I didn't like that very much, so I waited until his fleet wasn't around and jumped in to blow up some buildings. Apparently that player was talked another into helping him, because a different player's fleet arrived shortly to attack mine. The odds were pretty even, but I took several ranks of Phase Out Hull on my Antorak, so I kept his capitals (he had 2 by then, I focused mostly on frigates) chain-phased as much as I could. With early game fleets there isn't that much firepower going around with only 30-40 frigates, so the battle was starting to drag on when the player who owned the asteroid also showed to defend with his fleet of 2 capitals and frigates. I still had just my Antorak, but I had some reinforcements coming.

At the end of the day and what was probably the hardest micro-managing fight I've done that lasted well over 20 minutes, I managed to destroy 3 capital ships, most of their frigates, and one of their capitals managed to escape. My Antorak remained alive, with only chewing gum holding it together (had 200-300 hull hp if I remember right).

One of the players later posted a replay of the game, and the "Vasari suck!" comments started dying down somewhat quickly :P

Reply #5 Top

Quoting koda0, reply 3
Hahaha, sorry but that sound just sooo ironic, or it might be your comp. just hates you, either way,m I've never been hceated like that by my comp, until recently...

 

Koda0

 

If you think it is bad now just wait till the computers of the future.

Reply #6 Top

sounds pretty intense, do you have a replay or recording of the game? It would be interesting to watch...

 

Koda0

 

Reply #7 Top

2 Vasari fleets attacking each other, with nothing but Enforcers.

Reply #8 Top

Now THATwould be painful for the fleet owners.  Hmm, I guess the deciding factor wouldn't be management, it would be who has researched teh most...

Do you have a vid of it? I LOVE seeing Vasari get pwnd, no offense Vasari fans.

 

Koda0

Reply #9 Top

I think it was the first 200 ship on 200 ship battle I had, between me, a cpu, and pirates.  It was pretty awesome to zoom in and take it all in.

Reply #10 Top

My first battle with pirates and AI didn't end so well, I had first bought the game, had just finished training and decided to rty the game out for real. Well, the AI was normal, it was a one-on one mathch (of which I haven't played since,lol) version 1.00, well, he had a bounty of 250 on my head, and he had colonized every planet but the three of mine, so he launched an attack on my homeworld with the Pirates.  It was a long, hard fight, given I outnembered them with my defenses, I was still losing the the AI.  Eventually I drove them off, destroyed the pirates, and quit the game.  I practiced for a solid month after that, and I'm still a noob!v_v

But, I've gotten better, and havn't lost an AI game since, even with 4 Hards, 1 Unfair and 5 Easies(which is an accomplishment for me, trust me.)

 

Koda0

P.S. do you like my new Avatar? Isn't he cool?

Reply #11 Top

I had a rare early advance on Blair and wiped out his homeplanet. He had a suped up KOL that kept raiding my fringe planets for a good portion of the game. I couldn't seem to catch him for the longest time. Everytime I hunted him down he would zip out of the grav well and move on to raid further grav wells.  It felt great when i finally cornered him and watched the cap ship explosion close up :grin:

Reply #12 Top

Quoting Craig, reply 11
I had a rare early advance on Blair and wiped out his homeplanet. He had a suped up KOL that kept raiding my fringe planets for a good portion of the game. I couldn't seem to catch him for the longest time. Everytime I hunted him down he would zip out of the grav well and move on to raid further grav wells.  It felt great when i finally cornered him and watched the cap ship explosion close up

like that mosquito that kept stinging u evertime u closed ure eyes, but then when u turned on the lights u couldnt find it  then suddnely seeing it  and SWATTING it :waaaa:

Reply #13 Top

Any one me and my friends actually finnish  :)

Reply #14 Top

It's been a while since the last time i played (moved house, awaiting baby soon, and travelling half week every week so it's rly hard to find any time to play....yet i'd love to), but this thread says it all:

https://forums.sinsofasolarempire.com/322837

There is link in the thread, to download the replay if you want to.

This is the second best game, the first was the rematch we played right after this one. After 3 hours of play we got minidumped, but it was a heck of a game (think we would have won again tho B) ). By the way we played between 2 and 6 AM (my time:)) and couldn't sleep like an hour after we called it a night...

 

Reply #15 Top

in 1.04 I made a game on Maelstrom against five teamed hard AI. 

It was a while ago, but in broad strokes:

I was playing as Vasari, and what I found was that I was able to settle my quadrant without too much trouble early on.  That didn't last very long.  Pretty soon I had combined fleets of a hundred ships or more slamming toward my border worlds, and the problem with Maelstrom is that there alot of border worlds. 

It's crazy to have a scout sitting in the star's gravity well and seeing three or four giant fleets slowly drifting into conjunction with your little desert planet.  Then you look at your planet and see that you have a few missile frigates and a factory, and about 4 minutes to get something more substantial in place...

Here's what saved me:

- 1.4 AI never targeted repair bays unless everything else had been killed.  That meant I could set up a fleet of 20 frigates in the middle of three or four repair bays and hold off any number of the enemy, who never focused fire and always went for the ships first.

- 1.4 AI usually backed out of a fight when they lost their capital ships, which happened pretty quickly against Vasari missiles :D

- Pausing and queueing is so great...I wish I could do this in real life :P

Setting up massive overlapping fields of repair at my four chokepoints gave me enough time to get RA.  Once I had Returning Armada up it was only a matter of where to push.

Those early days of trying to fight off three or four enemies at one chokepoint and another two or three on the other side of your empire at the same time really made me sweat though.  I'm pretty sure it would be impossible for me to pull of against 1.1's AI  

 

 

Reply #16 Top

Wow, I mean, wow.  TheKop, I can't imagine myself playing myself to near exhaustion... and WINNING!:grin:

And Ke5trel, Great defensive strategy, but since I have 1.05 I don't think it'll work for me,lol:P

Finnaly Craig, way to stick it to your (older,younger?) bro!|-) (but, I might have to copy his strategy...)

 

Koda0

Reply #17 Top

hard to say, I'd also go for a beta fight.

we had a fairly big 4 on 4 going and I was in one of the fringe positions right next to one of the best players at that time. the battle was over a terran planet 1 jump from both our homeworlds. there were several battles over it, but the last was the greatest with fleet of about 5 different players engaged in a massive fight and my defenses (up to that point it was still my planet) were slowly but steadily being overrun.

a nice display of team work from both sides and great fun seing so much effort concentrated there.

I'm not entirely sure anymore, maybe a certain mister here was part of the fight too, memory's a bitch after all.

also fun, but less of a single battle was that tournament game where myself and my old clan mate were attacking each others homeworlds and it was basically a rush to kill before being killed oneself. I think I never saw so close and so bizarre a game either before or thereafter again. pretty fun though.

Reply #18 Top

 

It's nice to see that some Ironclad and Stardock people enjoy playing the game they made.  It must be very satisfying to actually play the fruit of your labor online and to do it solely for fun.  Wish more of you (who game) would play the game and more often.

Reply #19 Top

I'm gonna have to change my most epic fight, I was playing, again, a large random map, this time an Advent superpower was threatening me, so I invaded her.  Things proceded normally for a while, my fleet( This time the Archronis wuz level 10) finnally made it to her home planet.  My fleet phase jumped, and my lead element(my first ship to get there, normally a cobalt or LRM, but sometimes a KOL or Dunov) showed me somthing I can remember clearly(now, anyway)  there was a mass of light carriers, untold amounts of Illuminators, and at least 30 Destras, not to mention capital ships, she had benn hiding a level 9 battleship from me.  The battle that followed was epic, and I mean it when I say it. My gardas, outnumbered by bomber squads 3 to 1, blazed a path to /-/ 3 !! for those bombers.  My Archrnis, and her sister Ship, Lazuli, I had ordered to personnally deal with her flagship, while my hoshiko's were split extremely thinly across teh gravity well, focussing the most on my battered, but still bombing Krosovs, my Garda's now protecting the Krosov's and Cap. Ships on my orders, and the Kodiaks, who I had told to team up with the Cobalts to eliminate teh Destra's.  My Lrm's easily outmatched the Illums, and took them out before significant damage to my fleet could be done.  All the whle, tehre are lasers, autocannons, missiles, plasma jets flying everywhere, until finnally, the enemy flagship crumbled before my cap.ships, and teh Advent fled to their last planet.  Once there it was easy to kill them off, they had no defenses set up there, so yeah, uh NOOB moment.  Somehow, I never lost a single ship.  The Solonis, my 3rd Sova carrier, came close, but I had my dunvs and Hoshikos fix her up.

 

Koda()

 

P.S. I'm still a noob^_^'

Reply #20 Top

I set up a seperate chokepoint map (where there was only one entrance to each player's preset territory, but everyone was connected to a sun instead of each other). It's an incredibly balanced map, since each player has the same-ish resources (depends on race, of course), and each race can bring out the best in the abilities they have.

This was against AI, btw. This wouldn't work against human players at all since all they'd have to do is phase jump to the next, relatively undefended planet.

I rush to my chokepoint planet, and manage to get it set up to be a mass factory. Sure enough, after some time, they get their Long Range Jumping underway, and they are sending rather huge fleets. Both AI decided to do this at the same time once, and it just so happens that I finally got a decently-sized fleet built. None ran off, liek I was expecting.

The battle slowed my decently-specced computer to a standstill; about 2 frames per second. Which I still had the replay...I'd say there was about 2,000-2,500 ships there, if one included strike craft.

Reply #21 Top

My most epic game ever coudl've cost me my capital really fast.

I was playing against a hard, aggresive TEC, and i was also TEC. I had been building up my fleet, focusing on Sova carriers and Kol, and upgrading them by jumping them into the pirate base (the pirate attack mode was off) and taking out a couple pirate Kodiaks at a time. Using that, i got up about level 7 on every one (which was about five kols and four sovas.) So now i was feeling really coky, cuase i was killing all the pirates, and i had a nice big fleet of Cobalts, PErcherons, Javelis, and a few Kodiaks. So, i set up four Arcovas in what i call a Junction, which is a anomaly map, (in this case a plasma storm), where there are two or three ways in, and it's always full of trade ships and refinery ships. The arcovas sat in there, killing all the enemy trade and refinery ships, cause i figured that i could take down their economy, and then go for the capital, which was only three planets directly from my farthest colony.

So the arcovas hang out there for a while, and i kinda forgot about them. Next time i check on them, when i zoomed in, i ot a brief flash of the last one exploding, a f***ing giant fleet. So i kinda freaked out, because my entire fleet was beating on another civ, across the entire solar system. So i recalled them really fast, and scrambled my sector fleet to my colony. (each of my sector fleet consists of a Kol, two percherons with max fighter and bombers, six cobalts, one kodiak, one cielo, and three javelis). That was smart, becuase they had just arrived when the enemy fleet jumped in. They had 5 Marza Dreadnoughts, each like a level 5-7, and an incredibly stupid amount of Cobalts, with a ton of kodiaks. So they jumped and attacked my tiny little sector fleet. Ouchy. I lost my kodiak really fast, and then they concentrated on my cielo. The Kol and the Cobalts tag teamed one MArza, while the javelis got the h**l out of there. I had to bail out the Diomedes (which was the Kol), becuase it was about to die. So the first battle of the siege of Centauri ended with me losing almost my whole sector fleet in that area, with the enemy losing only one Marza. Then they started shelling Centauri. Bombs away.

Reply #22 Top

The seconf battle of the siege of centauri was the deciding battle. The res tof my fleet managed to get there before the planet fell, and the battle was on. I can easily say that not counting strike craft, there was almost 400 ships in that one battle. Crazy. My computer, handled it beautifully, thankfully. The battle itself lasted about thirty minutes (yeah that's right 3-0 minutes). I lost one Kol halfway through, because every single enemy MArza concentrated on it, along with all their javelis. It literally went up in a minute. So sad. RIP Agamemnon.

After the Agamemnon was destroyed, i had all my bombers, which were about thirty, focused on one marza in particular. My other Kols focused on that one too. In about one minute, Boom. Revenge for the Agamemnon. After that, the battle became realing hectic. I couldn't really micro manage that well, so i let them do their business, only really focusing on the cap ships and maybe the kodiaks and javelis. My cielos i kept right next to my Kols, and screened by cobalts. I didn't lose a single one. My the time the battle ended, the entire enemy fleet was rubble. They had stayed and fought even after i killed their flagships. Foolish. I only lost one Kol and one Sova, and a couple smaller ships. In all, only two sector fleets needed to be cycled back to my homeworld for refits.

The siege of Centauri was over. From there, i stomped the computer. Turns out he threw his entire fleet at me. And i killed them. In fact, when i finally attacked his homeworld, all he had were factories, two of which were almost done with Kols. I blew them up. Never got to even fly once.

Epic Victory.

Hope you liked it.

P.s., i name my Kols after greek and roman heros, and my sovas after a type of raptor (meaning bird, not dinosaur.)

Reply #23 Top

How about the time my 7 assailants annihilated 20 Aeria Drone Hosts and 5 Destra Crusaders?

The enemy sent a large strike force against a planet I had tons of orbital defenses on. He lost many ships due to me constantly rebuilding the lost turrets, and finally my reinforcemnets arrived. 3 subverters and 7 assailants were all I had to defend with as they were built at the planet next door as replacements for a fleet across the galaxy. I turned off autocast of Shield Disruption and Distortion Field. I chained the subverters so that as the enemy was phase jumping the first one hit, as soon as Distortion Field wore off I hit them again, and again. I then turned it on autocast so they would repeat it with perfect timing. I sat back and concentrated on other matters for 15-20 minutes. When I zoomed back in my 7 assailants had finished off the last of the Drone Hosts. It was an epic win, if on a small scale

Reply #24 Top

Bump for the sake of Entrenchment and Diplo battles.

Xer0 \^/

Reply #25 Top

mmm...so many epic battles, so little time.

 

ill post replays of the newest version at some point... but there was this one game...

i dont remember much, since it was a while ago, but it was in multiplayer...

my fleet was battling it out with another fleet.  i had just started building my 3rd and forth captial ships...

but they werent near the fight.

it was a good battle, but i was losing, and my akkan was taking serious fire.

it was running, and it looked like it wouldnt make it too many bombers... and then at the last second, my third capital ship, which was still on rallypoint orders, warped into the gravity well. It was a donov.  suddenly my akkan found itself with 30% shields again, and enough hitpoints to weather the bombers for just a few seconds longer.

7...

6...

5...

4...

3...

2...

1...

warp.

safety.

it was so beautiful.