It won't die until GC3 is released, i guess, EF!
I wanted to start another thread for the following but i figured might as well mention it all overhere, sooooo....
Espionage - as in Ultimate rather than Enhanced.
1-- we've got mp, tp - let's consider ep.
2-- Information gathering should be pulled off these points on demand; every last statistics about opponents must be bought off and spent.
3-- Stellar Cartography should reveal Stars locations only, not planets... indirectly, the previous fourth level could be turned into an 'individual' surface scan per #1 eps above.
4-- Exploration, investigation modules for ships.
5-- Theft of trade cargo on routes BCs, boarding an enemy ship, capture some populations off a colony in travel, sabotage missions of surface buildings... again per #1 eps.
6-- Infiltration (as in diplomatic deals & UP issues).
7-- The current Side bar details about Ships/Planets, should hide everything but names unless clicked for... again for a number of #1 eps.
8-- Keep going, i wanna know about your possible features.
Espionage IS strategy.
(And, to make this all coherent and easy to follow ... you must put a
(along with reasons, questions, alternatives, etc) beside the ref numbers you don't want, and a
(along with comments, suggestions, etc) for something you'd approve... eventually we'll endup with a clear list to formally submit to devs -- once we all can agree on a *new* system.)
And if someone inserts such a thing as #8:
... then, we'll presume that they want to keep the current system as is.