Star Trek Online -MMORPG- is in development!

  It's being developed by Cryptic Studios and you can access their website here to see for yourself.

http://www.crypticstudios.com/

  It's going to take place during the most "current" time period (like during Picard's/Janeway's time it seems).

  I for one and am excited by also worried that it's going to be developed for the console too.  That may result in some major dumbing down of gameplay due to the limitations (real or imaginary) of being a console game.  I'm a sucker for a Star Trek MMO though and will definitely be trying it out!

 

117,545 views 44 replies
Reply #1 Top
What, again? The game already died once when the developer closed down, I guess it got revived :P
Reply #2 Top
Yeah, if someone manages to make a good MMO star trek game, I will be so suprsied I might even try a mac... or even... a console.

Thats never gonna happen. (And my standards for 'good' are high - is not just WoW with picards face stuck to a generic human model.)
Reply #3 Top
if its not a pc game only.. its going to be worthless.
Reply #4 Top
Yea I heard it's in production I think it'll be great. But I don't know do I have to pay the monthly subscription like in WoW?
Reply #5 Top
Yea I heard it's in production I think it'll be great. But I don't know do I have to pay the monthly subscription like in WoW?


Does the pope wear a silly hat?
Reply #7 Top
I like the new idea for the game. Before you were just an officer and ships would be like player cities. Your ship was going to be a shuttlecraft or runabout. Now from what I read you are the ship captain. You assemble the crew and customize your vessel.

Or you can be Klingon and do the same thing on their side.

Anyway it would be interesting to see how it turns out. I prefer Star Wars but Sony really blew it with that one.
Reply #8 Top
Anyway it would be interesting to see how it turns out. I prefer Star Wars but Sony really blew it with that one.


Well, BioWare is making another one, so we'll have a chance to see how both of them turn out.
Reply #9 Top
I have a vision for what it could be and that would be great. A massive version of Bridge Commander.

My vision would be that with tons of bells and whistles. Mid battle you can break away to adjust levels in engineering, you can adjust helm tactics, give orders to tactical about which systems to target. Navigation would be its own art. Crew evaluations, promotion to the right team handling low moral etc.

However, my vision would lead be a very deep game. If it was done as well as Bridge Commander, only with more depth it would be fine.

My concern is that most games these days are produced to appeal to the lowest common denominate. This is double true of MMO's. This is triple true if it becomes a console MMO too.
Reply #10 Top
Personally, I'd prefer it to be a sandbox game where you can do whatever you like and aren't shunted into the role of a brave starship captain, or whatever. X3, EVE are good sandboxes. It'd be nice to have more background story than either of those, but it should set the tone and events for the game, not drive the character along a single path as most MMOs do.
Reply #11 Top
do you mean an open-ended game where you can do lots of stuff like elderscrollsIV:oblivion?
or like one where you can BE anything like SWG?
Reply #12 Top
Well, being anything sort of goes hand in hand with doing anything. It doesn't make a whole lot of sense to be able to play a Ferengi if you're forced to mainly fly around and blow stuff up ;)

So ideally, be anything and do anything. But failing that, at least do anything. Even in the Federation there are plenty of "professions" if you will, and shady underground dealings :P
Reply #13 Top
Stargate MMO, new Star Wars MMO and a new Star Trek MMO...

I sense a disturbance in the bank balance... as if a million fan boys are about to make some executives very, very rich.


Star Trek has some really nice sci-fi stuff that could be put into a game (better than before at least). This MMO seems likely to be a simple Picard simulator with WoW rules though.



Don't get your hopes up.
Reply #14 Top
Don't get your hopes up.


Never do :p
Reply #15 Top
Don't get your hopes up.Never do


Its depressing isn't it. :P
Reply #16 Top
Curse of MMOs. They are so expensive to develop and support that an MMO flop is a Bad Thing. So developers always want to stay on the safe side and most MMOs tend to keep the same basic elements. The downside of course is that people start getting tired of seeing the same gameplay over and over only with different environments and character textures :P

MMOs, sadly, rarely innovate much. I would call EVE Online one of the most innovative MMOs, but it's a niche game really - there's rarely more than 33k or so people online at any one time. Not very impressive numbers by MMO standards.

So hoping for an MMO to be revolutionary is pretty pointless since the chances are incredibly low :P
Reply #17 Top
...or like one where you can BE anything like SWG?


I remember those days of SWG too, just after the release of JTL it all seemed good... Then the so called upgrades and respecs came ruined it RUINED IT I say.

The STO game has been in development for a while, it was started by Perpetual Entertainment which went bust and probably sold its assets to Cryptic. It's the same game just with a new company name.
Reply #18 Top
Curse of MMOs. They are so expensive to develop and support that an MMO flop is a Bad Thing. So developers always want to stay on the safe side and most MMOs tend to keep the same basic elements. The downside of course is that people start getting tired of seeing the same gameplay over and over only with different environments and character textures MMOs, sadly, rarely innovate much. I would call EVE Online one of the most innovative MMOs, but it's a niche game really - there's rarely more than 33k or so people online at any one time. Not very impressive numbers by MMO standards.So hoping for an MMO to be revolutionary is pretty pointless since the chances are incredibly low


True but what I want isn't a revolution, I just want a version of Planetside that is developed properly and has abou 50k to even 100k subs. A large niche market does exist in the area of 'wargame' but the developers (i.e. thier publisher masters) all seem to be fixated with the mega bucks WoW is making.

For example Warhammer 40K would make a perfect squad based third person shooter (Gears of War style). The best bet however is that it will be a Tabula Rousa style catastrophy. :(
Reply #19 Top
Curse of MMOs. They are so expensive to develop and support that an MMO flop is a Bad Thing. So developers always want to stay on the safe side and most MMOs tend to keep the same basic elements. The downside of course is that people start getting tired of seeing the same gameplay over and over only with different environments and character textures MMOs, sadly, rarely innovate much. I would call EVE Online one of the most innovative MMOs, but it's a niche game really - there's rarely more than 33k or so people online at any one time. Not very impressive numbers by MMO standards.So hoping for an MMO to be revolutionary is pretty pointless since the chances are incredibly low


I would call EVE Online one of the luckiest MMOs ever. It is a niche game, but it is the ONLY niche game in its category since Earth & Beyond and SWG died.

Ironically, the MMO's best feature, playing with people from all over the world, is also its worst feature. Having to play with idiots from all over the world.

Reply #20 Top
...or like one where you can BE anything like SWG?I remember those days of SWG too, just after the release of JTL it all seemed good... Then the so called upgrades and respecs came ruined it RUINED IT I say.The STO game has been in development for a while, it was started by Perpetual Entertainment which went bust and probably sold its assets to Cryptic. It's the same game just with a new company name.


From what I heard, Cryptic only brought the name "Star Trek Online". The game Perpetual made is dead, Cryptic is starting from zero.
Reply #21 Top
...or like one where you can BE anything like SWG?I remember those days of SWG too, just after the release of JTL it all seemed good... Then the so called upgrades and respecs came ruined it RUINED IT I say.The STO game has been in development for a while, it was started by Perpetual Entertainment which went bust and probably sold its assets to Cryptic. It's the same game just with a new company name.From what I heard, Cryptic only brought the name "Star Trek Online". The game Perpetual made is dead, Cryptic is starting from zero.


This was also my impresion. Note that the game Perpetualy Incompetent was trying to make started out with some awesome ideas and cut all the fun ones (for obvious reasons in hind sight) so it wouldn't be a good idea to keep their 'work' other than the name.
Reply #22 Top
I would call EVE Online one of the most innovative MMOs, but it's a niche game really


I was thinking of getting into EVE (the game that is, not the one from the cafe opposite my office) so I looked into it.

Anyone who actually plays feel free to correct me. But it appeared to me in theory to be the best game ever, but in practice just a griefers paradise.
Reply #23 Top
but in practice just a griefers paradise.


This really depends on how careful you are and what you do. In general, people will try to find ways to take advantage of you, but this is not much different than most other MMOs. People don't PvP fair in any game, so they'll take a cheap kill if they can get it ;)

But it's perfectly possible to play in a way that doesn't put you in a position to be griefed. If you join a player alliance operating out of player-controlled space, there's little to no griefing really. That's not to say there aren't unfair fights, just no griefing to go with them :P
Reply #24 Top
Well, being anything sort of goes hand in hand with doing anything. It doesn't make a whole lot of sense to be able to play a Ferengi if you're forced to mainly fly around and blow stuff up So ideally, be anything and do anything. But failing that, at least do anything. Even in the Federation there are plenty of "professions" if you will, and shady underground dealings


It would be nice if you could just play as the captain of a trade ship and spend time going to different plantets and trying to make a profit. With a little action is between. This is good when you have multiple characters on one account. You can have your starfleet captain, your trade ship captain, your Ferengi gun runner, your Klingon captain, etc.

One can always dream... ;P
Reply #25 Top
I'm also spoiled by EVE's economy and manufacturing. Wouldn't it be awesome to build your own Sovereigns? Though not much hope for that, it really doesn't fit in the Star Trek world :(