DEC42

AudioSINS

AudioSINS

Should I change the project name?

I don't think all of you know that I've been coming up with an audio mod for Sins, mainly because I was very vague. So:

Presenting AudioSINS, a project dedicated adding more music to this epic game.

I'm following the instructions given to me by Kryo here: https://forums.sinsofasolarempire.com/313394

Currently, the mod is in Pre/Alpha stages, with our first 'release' on 7/7/2008. I highly reccomend anyone who has a broadband connection and knows how to use their BitTorrent client should download it via BitTorrent and seed! I'm not going to be able to do this myself.

Torrent link. A BitTorrent client is required to download from here.

(Rapidshare)

AudioSINS v0.1a Part 1

AudioSINS v0.1a Part 2

AudioSINS v0.1a Part 3

AudioSINS v0.1a Part 4

Rapidshare Instructions: Download all 4 parts and then open up AudioSINS_v0.1a_7.7.2008_.rar
You don't have to worry about extracting each part, as it will extract whole from the first file.
Read the README for pete's sake!

Whoever downloads it using BitTorrent can just extract the RAR and follow the README.

AudioSINS_v0.1a_7.7.2008.rar

Oh, and for anyone who'd like to talk to me over AIM: smartycyberG

I'm on a lot of the time, usually in the background while working on Sins.
181,432 views 61 replies
Reply #51 Top
Bah!

Admin! Nuke that post!

No, not the thread, the post. Easy with that thing...

Und I included an uber HTML badge for the filefront link.

Share and enjoy!

(A cookie to who knows that reference)
Reply #52 Top
Wait, isn't 13 sounds per empire enough?I mean you can have a "Yes sir!" voice for all the units, 2 event voice overs "Something Good has happened!" and "Something Bad has happened!"And then 10 weapons sounds. MORE than enough!!lolWell, I suppose, but without decent voice acting (No offense to Stardock) variety keeps me sane. Weapon sounds are a must as well.Another thing I would like to ask: Would anyone mind a conversion mod?What I have in plan for this is to change out all the music in Sins for ann even larger Tour de force, with new TEC, Advent and Vasari tracks. These would be taked form soundtracks already used in AudioSINS, plus more, from C&C3, Enemy of the State, BF2142, SupCom FA, and others I can find on my HDD. I would also change some of the 'Something Good/Bad Has Happened' music with appropriate counterparts.By the way, DANMAN wasn't listed under the Sins section of Filefront... I uplaoded it there, anyways.


I'm under DANMAN3712. 7 DEADLY SINS 1.3d is there.

DANMAN
Reply #53 Top
Hah, the lack of a decent quoting system prevent quote towers around here.

Pending evaluation from you and Sparda, I think, I'll narrow the track list, add a few new candidates, and perhaps this will be released in 7DS 1.4, or maybe 1.3e? I don't know your naming conventions but anyways. Next release, right?
Reply #54 Top
That will be 7DS 2.0. Yes, it has come that far already.


And sorry DEC, I haven't really heard much of the new tracks so I can't really say anything yet.
Reply #55 Top
It's all right. But in order to make a mini-pak for the gamers on dial-up, I need a consensus on the better tracks.

Should I proceed with the conversion mod?
Reply #56 Top
*Bump*

Well, back from a break; I'm uploading both a conversion mod with all new tracks for ingame music and a smaller, selective one. Expect it by tomorrow or the day after; depends on when I get my new computer parts =)
Reply #57 Top
DEC42,
Check this out. I detail all the hardcode limits that I know, and that I am "stuck: until they change:

https://forums.sinsofasolarempire.com/320215/page/1/#1825201
WWW Link

This effects you too obviously.

DANMAN

Reply #58 Top
Dec: I'm interested in this Mod (I have NEVER use a Mod before in any game), but I can't figure out what I'm suppose to download or do??? I download those 4 files and unzip them, then read the readme file?

Reply #60 Top

After messing around with this some more, it seems to not work in Entrechment.

 

Anyone out there please make this work for entrenchment as I love the variety of music this mod provides.

Reply #61 Top

Okay, I got it working. For some reason I need to start the game under vanilla SoaSE then go into entrenchment.