A "trade" attribute question
from
Stardock Forums
I set up my abilities to include +1 trade route at the start of the game (cost like 3 points). I noticed right off the bat that I had a trade route allowable, even before I research the Trade tech or a freighter. But then when I did research the trade tech, I only had 2 trade routes allowable. Did I miss something? What good is this if you only have the extra trade route allowed when you can't even use it? Has anyone else noticed this?
~SDC~
~SDC~