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[MOD] Sins of a Solar Empire: INVASION (new screenshots, May 28th, 2012.)

[MOD] Sins of a Solar Empire: INVASION (new screenshots, May 28th, 2012.)

Previously known as "The Last Stand"

 

 

Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.

ETA: To Be Announced

Planned changes/content will include:

  •  A new playable race, created to the highest quality standards. The Xin are a race of utterly alien origin, and the massive fleets of their living, semi-sentient ships have been ravaging the galaxy for millenia. Countless races have perished under their onslaught - and now TEC, Advent and the Vasari will have to face this terrible enemy and win - or die trying.
    Assume the role of the defenders and try to stem the tide of death and destruction, or take command of the invading armada and destroy the impertinent insects wherever they choose to make their last stand. 
  • Volumetric Explosions & Damage Effects, providing not only greater excitement to your space battles by transforming all explosions and persistent damage effect into true 3D affairs, but also better visual cues as to how the battle is going, enabling you to spot at a first glance the hotspots and even the level of damage on particular ships.
  • Dynamic Battle System, where each ship class' strenghts and uses are not determined only by its stats and abilities, but also by its flight characteristics. Certain ship classes will be able to move during fleet battles, which, coupled with the reworked stats of all ship classes should prevent "cookie-cutter" or "spam" strategies.
  • New Ship Classes for the new faction, ranging from specialist ships such as the Warmaster or Emperor Battlecruiser all the way to Titans acting as mobile superweapons capable of facing down an entire fleet on their own or even destroying an entire gravity well in one powerful surge.
  • Reworked Balancing, aiming to further focus various ship classes on their roles, removing any overlapping advantages which ultimately make one ship type or the other the ship to produce. Changes will also include increased gravity wells as well as greater class difference in turning rates and top speeds in order to further accentualize fleet placement, strategic positioning of forward bases and other such details which a great admiral make.
  • New Planet Types, which will also be visually enhanced, primarily by increasing their size in order to make them a true centerpiece of a given sector. New planet types will provide greater variety without providing game-breaking advantages to players.
  • Enlarged Gravity Wells which, coupled with the dynamic nature of space combat, will challenge players to an even greater level, requiring careful placements of planetary defenses and orbital structures, as well as fleets.
  • Unique Structures for the new faction, ranging from formidable Heavy Defense Batteries to deployable Outposts which will be capable of guarding even sectors around otherwise uninhabitable astronomical bodies such as stars or gas giants.

==MEDIA SECTION==

 

==SCREENSHOTS==

 

==TRAILERS==

DRONE SPOTLIGHT I

A short ingame exposition of the Scout, Assault and Siege drones.

 

 

 

==BACKGROUND LORE==

Pangalactic War Timeline 

Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!

 

==UNIT INFORMATION==

 Pending.

 

4,157,966 views 1,794 replies
Reply #476 Top
Killy, well, time will tell. ;)
Rest assured, I have an epic background storyline in mind for the mod.

This much from me, I am now officially on my trip and should get back in about a month.
Cheers!
Reply #477 Top
ManSh00ter...that...was...EPIC!!! Easily on the same scale as a space battle from any good sci-fi film, those models looked amazing. Can't wait to play it! :CONGRAT:
Reply #478 Top
cool, now that i have my questions answered that makes this mod even better. :CONGRAT:
Reply #479 Top
Just watched the video. You have exceeded your fair share of awesome and have, in fact, used all of mine. :D
Reply #480 Top
Well, epic would be us being able to tell that epically sized Titan to wipe out an entire epic-sized TEC fleet by itself. Epic enough for everyone I assume (me included).
Reply #481 Top
That Big Xin ship wasn't a titan, it was a battleship XD
Reply #482 Top
If you keep this on I think your mod will be amongst the best 10 mods on the world :D
Reply #483 Top
Awesome video, hope you make another with planet bombing :CONGRAT: !!!
Reply #484 Top
That Big Xin ship wasn't a titan, it was a battleship XD


and that's what makes the anticipation for the Titan (and the mod's release) so great
Reply #485 Top
I'm kinda surprised no one commented on the use of Mass Effect music in the trailer. The use of Reaper music was EPIC, nice idea. The music blended sooooo perfectly with the Xin, really made the trailer godly.
Reply #486 Top
I'm kinda surprised no one commented on the use of Mass Effect music in the trailer. The use of Reaper music was EPIC, nice idea. The music blended sooooo perfectly with the Xin, really made the trailer godly.


this is true too; i was just so blown away by the ships themselves that the sound just kinda blended in
Reply #487 Top
I would have commented, had I known it was Reaper music.

Reminds me, I need to finish Mass Effect. But it is so URRRRGGHHHHH.
Reply #488 Top
Just saw the teaser, way to go on the music selection, Carmina Burana O Fortune ftw :)

My jaw absolutely dropped. I have extremely high hopes, and wish you the best, hopefully we'll all have a great Xmas '08 ;)

Reply #489 Top
okay, this word is one i have seen used a ton with this mod and it will be used once again but in a new format EPIC
Reply #490 Top
Nice trailer :D

Mod is coming up nicely.
Reply #491 Top
Look like a really great mod, a lot better than some on the site as it adds lots of new units ( not just reskinned ones ) and makes sense other than...*cough* 7 deadly sins

Can't wait for release put it out soon! Just a little bit? lol
Reply #492 Top
Look like a really great mod, a lot better than some on the site as it adds lots of new units ( not just reskinned ones ) and makes sense other than...*cough* 7 deadly sinsCan't wait for release put it out soon! Just a little bit? lol


Hey I have no issues with Seven Deadly Sins, models take forever to make Danman stated that 3d modeling was just around the corner...
Reply #494 Top
ManSh00ter, the worst has occured. I reached the hardcode limit of the String file. I made a post, describing all the hardcodes I have found, and also making a demand for the developers to lift the hardcodes. Since I know this effects you too, I would really appreciate your support on this. Here is the link to the post:

https://forums.sinsofasolarempire.com/320215


Thank you, keep up the good work

DANMANWWW Link
Reply #496 Top
The visuals are absolutely amazing...

I hope your coding skills will do the graphics justice...
Reply #497 Top
...and having looked closely at your screenshots (enlarging them to full screen), I think they are TREMENDOUS!!!

(It's what the vasari should have been :) :D
Reply #499 Top
None of us can wait, but we all have to unless we want a crappy, poorly balanced Xin Hegemony. And NONE of us want that.

Besides, ManSh00ter probably needs to refine his Xin Titans a little bit more to make them the most epic ships ever.

And, he needs to make a few more videos for our viewing pleasure. If he makes a new video, he will be able to make a fortune selling us poor fans drool buckets.
Reply #500 Top
None of us can wait, but we all have to unless we want a crappy, poorly balanced Xin Hegemony. And NONE of us want that.Besides, ManSh00ter probably needs to refine his Xin Titans a little bit more to make them the most epic ships ever.And, he needs to make a few more videos for our viewing pleasure. If he makes a new video, he will be able to make a fortune selling us poor fans drool buckets.


I second that. The video is beyond amazing, and hopefully the mod will be as well. We in the 7DS camp are jumping up and down with anticipation. This will be truely one of the greats once it comes out. We all have to be patient, and let ManSh00ter work. I know what happens when you rush things.

BTW, ManSh00ter, you can ignore my post about the String file. There is no limit, my file was corrupted. There are other limits though, which I posted for you to use.

Congrats, and good luck.

DANMAN