Why don't pirates launch their attack at time = zero?
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Why don't the pirates launch their attack when the timer reaches zero? It works like an eBay auction except there is an ambiguous invisible time you can bid after the auction is supposed to close ;p
This just makes pirates a little more frustrating because you never know when the pirates will decide who to attack and if this is a critical "auction" for you, you can't really do other things in your empire because the pirates take up the whole screen and you don't want to take your eye off of the bidding. Any chance it can be changed so the pirates decision is based on the highest bid at the end of the time?
This just makes pirates a little more frustrating because you never know when the pirates will decide who to attack and if this is a critical "auction" for you, you can't really do other things in your empire because the pirates take up the whole screen and you don't want to take your eye off of the bidding. Any chance it can be changed so the pirates decision is based on the highest bid at the end of the time?