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http://www.tiyukquellmalz.org/soase_battle.avi
Hi everyone,

I've just posted a video to my website with high-detail footage of a "pretty big" battle. Since we've recently been attacked by the 14 year-olds of doom crying "I want more screenshots!", I decided to make a video to tease said audience.

The purpose of this video is mainly to give an overview of a standard fleet battle to those who can't play SOASE. For those who *can* play SOASE, this video will probably not be too exciting, unless you just enjoy watching others play. On a scale of 1 to 10, where 1 is what AIs normally do to each other (1 ship at a time) and 10 is Multianna (is the "multi" in his name an insinuation of his thirst for multitudes of ships?), this fleet battle ranks at 6 or 7 -- both sides have multiple capital ships, and dozens of cruisers and defense platforms are involved.

I'm playing on the 2v2 medium map Flashpoint. It's TEC vs. Vasari, and I'm playing TEC. After massing a significant economic lead and hardening all my border world defenses, I walked away from the computer for 2 hours, to find the teal Vasari AI (shown in combat in the video) invading my homeworld, and having captured 2 of my asteroids! Enraged, I scuttled some economic and research structures on my remaining worlds and built shipyards, and began the process of building a new fleet. Fortunately, my economic figures were off the scale, so literally "money was no object", and I had all the military and most of the civil techs researched through the second to last tech level (12 research stations). I quickly learned that the enemy AI was not far behind my tech level when I examined their hitpoints and armor values.

Not shown here is the dramatic battle for my homeworld that occurred about 30 minutes before the video footage -- my fledgling fleet of 5 capships, well-rounded between Kols, Dunovs and Akkans at levels 3 to 4, entered the system to desperately try and save the homeworld from about 20 cruisers and two Vasari capships, levels 5 and 6. Ultimately I managed to destroy both of their capships, and they only successfully pulled out a handful of their cruisers -- but not before destroying three of my capships and bombing my homeworld to neutral, so I had to re-colonize it

The fleet battle in the video shows me (in red) making a comeback, with my fleet maturing from level 4 to 5 in the battle, and two dozen or so Kodiaks coming to the rescue in the middle of the fight. I tried to use various zoom levels to give a sense of perspective; I caught the lead enemy capship's explosion, and then filmed the retreat of their defeated cruisers. The main punch of the Vasari fleet was their many cruisers, since their capships were low level and they went down quickly. The video ends when the sector I defended is free of enemy ships.

Technical data on the clip:
*Captured with Fraps, original resolution 1920x1200, captured resolution is half of that
*Encoded with VirtualDub/ffdshow
*Filmed on a Core 2 Quad 2.4GHz, 4GB RAM, GeForce 8800GTS with max. graphics detail
*Audio Codec: MP3 128kbps; you shouldn't need any extra software to play the audio on Windows
*Video Codec: MPEG4. If you can't view the video, grab ffdshow to view it in Winamp or Windows Media Player: http://sourceforge.net/projects/ffdshow or just install VideoLan Client from http://videolan.org
*File Size: About 105 Megabytes (10 minutes to download on a 3 Megabit DSL)
*Length: 5min 8sec
In case you missed the "external link", get it here: http://www.tiyukquellmalz.org/soase_battle.avi

Enjoy,

-allquixotic

P.S. - criticisms of my poor strategy will just bounce off. I fully realize what I did wrong, particularly due to the number of times I've watched the video in the codec evaluation process. "Oh yeah, I shouldn't have done that". Well anyway, you can nitpick, but I won't get angry with you

P.S.S. - Dialup users need not apply!
63,397 views 25 replies
Reply #1 Top
First of all, NICE video and secondly
On a scale of 1 to 10, where 1 is what AIs normally do to each other (1 ship at a time) and 10 is Multianna (is the "multi" in his name an insinuation of his thirst for multitudes of ships?), this fleet battle ranks at 6 or 7 -- both sides have multiple capital ships, and dozens of cruisers and defense platforms are involved.

LOL, you fear me in battle? i do lose alot, sorta more then winning, and its especially in ffa games where they team up against me... the coward...


A personal advice for you with your video encoding, is to use Windows media encoder. Use the convert file/file archive option and put the image to medium (75% of original).

Take a look at one of mine, they got a resolution of 1680x1050, 26min playtime and as close as possible to the original ingame quality, for just 187MB
Reply #2 Top
i would never team up against you
Reply #3 Top
Multi, are you really that good? If so, I want to try and fight you sometime.


Good job on the video btw!
Reply #4 Top
Multi, are you really that good


Multi is good, and a popular gang-up-on target A condition shared by more than just him
Reply #5 Top
Guh, for crying out loud, use standard codecs
Reply #6 Top

Multi, are you really that good? If so, I want to try and fight you sometime.


Good job on the video btw!


i dunno lol, i just play, tho beta 4 have been screwing with my tactics abit


Multi, are you really that good


Multi is good, and a popular gang-up-on target A condition shared by more than just him

yeah and lucky im not alone as being a "high priority target"


Guh, for crying out loud, use standard codecs


Use VLC for crying out loud
Reply #7 Top
enjoyed


But nexttime, use Xvid oder Divx
Reply #8 Top
Nice battle! Will they accept this format on youtube and gametrailers.com?
Reply #9 Top
Yes they do accept it on youtube. Not sure about gametrailers
Reply #10 Top


Guh, for crying out loud, use standard codecs


Use VLC for crying out loud

Can't exactly if you don't have access to installing software there multi!
Reply #11 Top

Nice battle! Will they accept this format on youtube and gametrailers.com?



MPEG4 submitted to Youtube is evidently re-encoded to H.264 320x200. The only way to submit a video to Youtube without it being re-encoded is to submit it at H.264 320x200, e.g. the exact specs they want. And even then, I'm not sure if they "blindly" re-encode it pointlessly, degrading quality further, or whether they simply say "OK, you pass our codec test, we'll use your original file!".

One of the reasons I used MPEG4 is because of its nice framerate and its schism from Micro$oft. There may or may not be some patent encumbrance on the algorithm thanks to the MPEG Working Group, but


Guh, for crying out loud, use standard codecs


MPEG-4 is a standard codec. Just because you don't have it installed on your system doesn't mean that you shouldn't use it. By that logic, don't use XviD, DivX, Ogg/Vorbis, Firefox, or any games not shipped with Windows, including SOASE!

Proof that MPEG-4 is a real standard: Link

I would have encoded it in Ogg/Theora, which is totally patent-free, but then I would have gotten even louder complaints, because almost no one has that codec installed.


enjoyed


But nexttime, use Xvid oder Divx


In my tests with comparable filesizes (around 100MB), the image quality for the DivX codec was way worse for me. MPEG-4 is a standard focusing on good low-end compression... I am probably using the codec a little bit out of its normal range, actually, because of the high resolution and bitrate. If I really wanted to show you guys that MPEG-4 rocks, I would have put it in 320x200 and encoded a few hours of battle. But I figured quality over quantity -- a close-up battle that you can download and view Full Screen is, IMHO, sexier and more meaningful in a game like SOASE than watching a tiny little YouTube box. But yes, MPEG-4 is targeted to compete with H.264. Whether or not it succeeds at that is up to video codec developers and industry experts.

However, in the spirit of fairness, I am going to try my next video using a different codec. I'm not saying right now what it will be, but I will do a bit more research and try to find one that gets good mileage at the high end -- so the next video should look significantly better, but might be an even larger file. I also plan to round up more ships and refine my camera control skills.

If anyone has a savegame they want me to load into and play and video-capture, I'd be happy to -- I realize that a lot of people lack the hardware to capture from FRAPS at 60fps while keeping the game playable.

Thanks,

allquixotic

P.S. .... I don't fear you, Multianna, I've never faced you in battle. I fear your sheer determination to make tens of thousands of Arcovas, causing supcomfan to wet his pants.

1. Your poor computer!
2. Somebody call his mommy!
Reply #12 Top



Guh, for crying out loud, use standard codecs


Use VLC for crying out loud

Can't exactly if you don't have access to installing software there multi!



oooh

However, in the spirit of fairness, I am going to try my next video using a different codec

The reason i choose WMV were because of 2 things.
1. its most easiest video format, all can play WMV, so even ppl without any knowledge for codecs would be able to play them
2. its streamable, though i havent gotten to it as i had problems with speeds on my previous host.
and well theres sorta a 3. the filesize came as a bonus

P.S. .... I don't fear you, Multianna, I've never faced you in battle. I fear your sheer determination to make tens of thousands of Arcovas, causing supcomfan to wet his pants.

1. Your poor computer!
2. Somebody call his mommy!


Then you will learn... you will learn my young sinner

1. Well it likes to be used, tho it was sad it could only use 1/4 core
2. Call me mom?? omg... if someone even dares, ill get my dad to fly to the US from denmark and beat you all up

keep up the good work
Reply #13 Top
Call me mom?? omg... if someone even dares, ill get my dad to fly to the US from denmark and beat you all up


Okay, mom!
Reply #14 Top
bewares, multi is master of economic buildup! if you can damage her trade port spams (or better yet, get a planet right between where they all cross!) you're golden.
Reply #15 Top

Call me mom?? omg... if someone even dares, ill get my dad to fly to the US from denmark and beat you all up


Okay, mom!

"call me mom??" is spoken as a british would and means "your going to call my mom??"

but anyways my dad is on his way


bewares, multi is master of economic buildup! if you can damage her trade port spams (or better yet, get a planet right between where they all cross!) you're golden.

you sir, watch waaaay to many of my replays
Reply #16 Top
Multi is really good, that is why I try to ally him in almost every game.

It serves to have powerful friends
Reply #17 Top
played onnnne battle against you, and I have to admit I should have lost.

of course I'm NOT talking about the time you guys bumb rushed me!
Multi is really good, that is why I try to ally him in almost every game.

and here I was thinking it was so that you could beat up on little ol' me
Reply #18 Top
and here I was thinking it was so that you could beat up on little ol' me


Don't fool yourself Schem, it has always been an added bonus   

Still I think in games to come we will be figthing together.

*waits for the Universe to implode*
Reply #19 Top
true, but perhaps one singular day in the future, a day never to be repeated, we should team up. then our combined intelligences of some rediculously huge number should garuntee is victory.
Reply #20 Top

you 2 can team up... it would be like matter and antimatter trying to combine or something, it cannot and must not happen. The universe will collapse into nothingness
Reply #21 Top
see? we are just that powerful, aren't we TGE?
Reply #22 Top


Well I am tired of this Universe anyway, hows about this weekend?
Reply #23 Top
A standard codec is something that you don't need to download to play. Thus your argument is invalid;)
In the film and gaming industry, when you apply for a job and the person trying to watch it doesn't have the codec, they aren't going to find it.

Either way, i'm home now, i can watch it, just for future reference
Reply #24 Top
A standard codec is something that you don't need to download to play.

I couldn't possibly disagree stronger. What "standard" are you basing your assumptions on? Microsoft's whim for which codecs they ship with their OS? Link me to a standards body that decides which codecs must get shipped with an OS, please. What's wrong, can't find one? That's because there isn't one.

The codecs you get when you install Windows are the codecs that Microsoft felt they could license for a reasonable cost, while keeping the per-license cost of their OS at their desired price points. That's all they are. There is absolutely no sense of "standard" that necessarily mandates these codecs. Similarly, there is no sense of "standard" that mandates the absence of other codecs. The word you are looking for is de facto.

If you ever use any other OS than Windows, you will quickly see that the true standard codecs are much more numerous, and much higher quality, than the codecs shipped with Microsoft's budget OS. As far as I can tell, the only codecs shipped with Windows XP Professional are:

Uncompressed RGB/YCbCr
Cinepak Codec by Radius
Intel Indeo Video (various revisions)
Intel 4:2:0 Video
Intel IYUV
Microsoft H.261
Microsoft H.263
Microsoft RLE
Microsoft Video 1
MPEG-1
and the Windows Media codecs.

These codecs conveniently fall into two categories:
1. They are codecs designed and implemented by Microsoft, or
2. They are codecs typically used with digital camcorders.

Really now, does it come to any surprise that they have deprived the uninformed Windows user of media codecs? Of course not -- this would enable users to escape the Windows Media trap, freeing them to create and view content in standard codecs available on other OSes. What this amounts to is that, in order to catch up with the world, the Windows user has to go hunting for half a dozen, or more, programs and codec installation tools. That's the life Microsoft has chosen for you; if you don't like it, you're out of luck (short of moving to an alternative, superior OS.) Basically, whenever you view any video content today, it is because you downloaded a program which enabled it. This is all I've asked of you for these videos -- do what Windows users are perfectly used to doing; i.e., click through an installer.

P.S. - VLC does not need any sort of administrative privileges to install. If you can't get the standard installer to work, this suite of programs unpacks from a self-extracting file, and you can store all the program code in your My Documents folder, for example. PortableApps.com

If you only want VLC rather than the whole suite, they have that in their pages, too.

In the film and gaming industry, when you apply for a job and the person trying to watch it doesn't have the codec, they aren't going to find it.


First of all, these two realms are very separate enterprises.
In the gaming industry, every game has an installer. Guess what that installer does, if it needs to?! It installs codecs! The game developer can choose whatever codec they think is the most efficient for the desired purpose, and just ship it along with the game, never even prompting you if you want to install it or not. For example, virtually all games include the BINK movie decoder nowadays. So, this isn't really an issue in the gaming world. Some developers have been so intrusive that they install kernel modules in your system, running at the highest level of (hardware) privilege (cf. Starforce). So really, a codec install is neither difficult, nor intrusive, nor uncommon.

In the film industry, things are a bit different. Most of the content delivery methods are either:
1. DVD, where the format is completely standardized and uniform across all platforms (not factoring in HD-DVD and Bluray)
2. DRM music/video stores. These almost always come with an installer that does all sorts of things to your computer -- among them, codec installs!
3. Lightweight, web-based download services. These are a bit tricky. Here, your codec (or framework) choice actually does matter. On the one hand, you have to install Adobe Flash, which can be seen as a sort of codec framework, since it comes with many of them. This handles the vast majority of cases. At the few websites I've found that ship online downloads of non-streaming media, codec choices are usually chosen, again, based on the performance of the codec for the desired job -- not based on what's already installed. In fact, the first item in the FAQ for such sites is often a link to a codec installer!

I'm really sorry you had difficulty viewing my video, but I had to get that off my chest - my argument is not invalid; I know what I'm talking about. In the future, go with PortableApps -- the restrictions on your work computer are probably not fine-grain enough to prevent you from running these very useful programs. They certainly aren't where I work. Just be sure not to hold me, the developers of VLC, and the PortableApps guy liable when/if your boss expresses concern over your surfing habits at work

-allquixotic
Reply #25 Top
I don't want to argue with you. I do and have worked in editing before.

You've made a simple act of someone (myself) saying you should use a default codec. which you arn't using due to the fact I have to download VLC just to play the thing. Thus making it not default. Quicktime is far more default that VLC. And has codecs that run on both windows and mac.

If you're to provide an unstandard codec like you have, provide something that people can use as well.

Installing software on computers that you aren't allowed can get you fired.
I know VLC is a good player due to the fact it supports everything. My arguemtn though is that I don't feel you should have to download something to view it. It would be like making your own codec, and making some kick ass video, and telling everyone to download your stuff to view it. I for one would pass by. haha

Try sorensen 3 for quicktime though. you just have to play with the bitrate.

And ya, I have VLC at home. You're preaching to the wrong guy;)
I was just stuck at work and frustrated cause I couldn't see it. That's all. wasn't trying to make an argument over it.

Was a good vid though. was nice to see a high res vid