Possible suggestion for more interesting lasers?
Video included...
from
Sins Forums
As discussed a bit here, the TEC "lasers" look a bit off. They've always looked a bit like autocannon fire, and Beta4 went further to differentiating them, but they're still missing a little something. Ron suggested using the flashbeam effect for them, so I gave that a shot. I *really* like the effect, and am wondering if others feel the same.
Okay-ish quality Dailymotion stream
Actual video, better quality, ~21MB
There's a few other changes going on in that video (Kol's beams are de-linked, rate of fire of many things doubled, etc), but the main thing is the laser effect. I don't have a hit effect on the lasers at the moment, so ignore that.
I also have a tweak in progress for the Vasari wave-thing that I'll be posting when I get a chance.
(oh, and if anyone wants the .entity files used for the video above, just let me know and I'll zip 'em up and post 'em.)
Okay-ish quality Dailymotion stream
Actual video, better quality, ~21MB
There's a few other changes going on in that video (Kol's beams are de-linked, rate of fire of many things doubled, etc), but the main thing is the laser effect. I don't have a hit effect on the lasers at the moment, so ignore that.
I also have a tweak in progress for the Vasari wave-thing that I'll be posting when I get a chance.

(oh, and if anyone wants the .entity files used for the video above, just let me know and I'll zip 'em up and post 'em.)
