Copy Protection?

This is becoming a huge issue for me and many other gamers. That issue is copy protection is getting crazy and is hurting us the end users not the Hackers.

My question is what kind of copy protection will you be using for your game?

To tell you right off the top if it is StarForce, SecurRom, or like Valves I will not be buying this game. Make the Copy protection simple for the end user not a pain in the A$$.

The most Resent Game I have refused to buy would be BioShock because of its stupid copy protection one of the worst to-date.

Anyway, online registration is fine. On the other hand, something just on the DVD\CD itself to stop copying it.

Most of all remember make it end user easy not end user punishment for buying your game.
71,454 views 43 replies
Reply #1 Top
Its publisher is SD, so I am guessing that the SD no copy right protection policy will cary over.

I think you still need a CD key, but after that you can install it on to as many computers as you want without the disc as long as you have SDC.
Reply #2 Top
I don’t have a problem with Copy Protection just don’t like some versions.

Like now I have Space Rangers 2, it has StarForce I have to sit and wait 4 min for the CD check then I have to install the key every time I want to play the game that is over board and is a pain in the butt.

Therefore, this publisher is like Paradox then it has copy protection on the disc. I can live with that. I just hate being treated like a criminal when I am the one buying the game in the first place.

Thanks for the info TheGreatEmperor   
Reply #3 Top
Meh... Its Stardock, they haven't let us down yet...

See GalCiv/GalCiv2...

Reply #4 Top
Last I heard, devs were confirming the standard Stardock approach -- trusting us to do the right thing. Though patches do require you to have a login with a (valid) serial #.
Reply #5 Top
Yarlen would need to confirm, but I'd expect it'll be the same as GC2. No disc copy protection, but registration+activation required for patches (and by extension, online play).
Reply #6 Top
That is cool I have played Gal Civ for a long time still on my puter. I'll make it to Gal Civ 2 one of these days I bought the new Gold pack it looks so nice I don't want to open it yet. Well it’s a Christmas gift to myself so I'm waiting until then to play LOL!

Guys thanks for the replies.
Reply #7 Top
Pretty much as kryo said. There won't be any copy protection on the disc, but you will need your serial number for updates and to play online. Also, like GC2, once you've registered your serial it will be tied to your account - you won't be able to transfer it to another user.
Reply #8 Top
Good.
Reply #9 Top
Hopefully the patches/updates will be serial number specific, so it checks for legality... not that some guy downloads them, and spreads them all over the damn internet.
Reply #10 Top
I thought of an idea

it might be a horrible idea, given I just now thought of it


only reason for copy pertection is for stardock and Ironclad to get the money they diserve


but, what about after the game is no-longer in production?
then no-matter what, they will be reiciving no money for it.



so, what if, once sins is no longer bieng sold by ironclad and stardock, then a copyright bypass program of somesort be made.


it will help the gaming comunity immensly, with only bennift to stardock and ironclad, becouse then sins becomes more widespread, and stardock and ironclad get more popularity.



Also, if you do that, and then make a expansion, it will still help ironclad and stardock out, becouse then more people will have sins, and will want to but the expansion.(which, like the game, has copyright protection on it just as long as they reicive money for it)
Reply #11 Top
It really does not matter what Copy protection you use some hackers will hack it and there is no stopping them. So what is the copy protection for?
Reply #12 Top

You'll only be able to download updates to the game via Stardock Central, which does re-validate and re-activate at the time.

Reply #13 Top
No copy protection, thats good. if the game rocks people will buy it. simple.
Reply #14 Top

You'll only be able to download updates to the game via Stardock Central, which does re-validate and re-activate at the time.




Reply #15 Top
and it reactivates and validates automatically using the stored key, you dont have to reenter it
Reply #16 Top
Aye. If you have a Stardock.net account (which is the case if you post on any of our forums or use TotalGaming.net), SDC will handle that all for you in the background.
Reply #17 Top
Cool! This makes it easy for the gamer/fan.
Reply #18 Top
I have no problem with developers trying to protect their work, but anymore most seem to be going overboard (requiring you to type the serial number everytime you play for example, FlyByU isn't lying). I also dislike it when I have to use the CD everytime I play the game. I frequently play games and hate to constantly have to switch the CDs out when I want to play something else. Many of my newer games which all require the CDs to play are all getting small scratches on them. Even the Gamedrive program that I bought at the store a couple years ago to solve this problem doesn't even work anymore (it has a manager window where you build a virtual CD and can virtually insert or eject the disk), as newer games like C&C 3 refuse to run off of this program.

I liked installing the game and putting the CDs away in a safe place. I liked not having to physically remove the disk and go to my box of games to retrive another CD to play a different game. Then there are programs on a few new games that constantly check to see if the CD is actually in the drive, leading to what I've read in a few gaming magazine articles. Instances where people suddenly find an unexpected program on their computer that they don't know what it is and what its doing.

One final point is that when I play a game without the computer having to constantly read the CD, I seem to suffer less instances of lag. As I said, I have nothing against people protecting against the theft of their work, but its penalizing the rest of us honest gamers. If I'm going to have up to 8 gigs of information save onto my hard drive to play a game, all I ask is that I can play it without a CD. I don't mind having to register an online account for online play and to download updates and patches. That seems like it should be adequate. If you don't actually have a legit copy of the game, then you can't do online play and get the updates and patches. It's as simple as that. Stardock has my congratulations for making a fair and easy system.   Now if the rest of the game companies would just pay attention...
Reply #19 Top
We hate having to use CD "dongles" as well.
Reply #20 Top
lol, dongles
Reply #21 Top

lol, dongles


Reply #22 Top
I just wanted to tell Stardock from my experience with Gal Civs 2 I love their policy on copy protection and CD replacement. I don't pirate games in general, but I would NEVER pirate a Stardock game even if I did simply to encourage their kind of policies. You guys ROCK!   
Reply #23 Top
Personally, I think what Steam does is fine, since there is an option to make an offline backup. What 2K did with bioshock is unacceptable and had I known before I bought it, there isn't a chance I would have. As it is I need to keep a crack burned to disk to make sure in the future their activation servers or some such don't decide to just go away and leave my completely legitimate copy SOL. As for starforce, well, we don't even need to go into that.
Reply #24 Top

Yarlen would need to confirm, but I'd expect it'll be the same as GC2. No disc copy protection, but registration+activation required for patches (and by extension, online play).


dear god please no.... this activation of the patches was precisely why I did not buy GC2. Not having the Internet at home makes it a real pain with all this type of activation bull. Patch activation is almost as bad as the activation mess that was Bioshock (another game I could not get).

What’s wrong with the Egosoft method? Account and serial registration required to download the patch, but no activation required to install it.

Looks like Sins is another game that I won't be able to get.
Reply #25 Top
if you dont have internet at home, why would you get a multiplayer-based game anyways?