Patch 0.78.022 is released

NOTE: You have to do a reinstall for it to work

tho its tempory but i wonder why.. Now if i choose the custom galaxy, i get some text saying tutorial
Do you mean strafing the camera? This works for me. Try deleting your uimappings file.
Uninstalling now!

Thanks for the comments guys! We definitely want to leave the fleet composition in the hands of the player. It has been important to us from the very start that the player decides what strategy he/she wants to take. Even at a higher level (combat-trade-research-diplomacy).
We are going to need your help understanding the core of your concern here. Does it lie in the feeling that there are only two major strategies - building primarily capital ships VS building a large number of frigates/crusiers - and we are now limiting it to one? Personally I don't make the divide on the ship class. I feel that the player still has a large number of paths to take - deciding which combination of Cap ships to use together, and the mix and quantity of frigates/crusiers to buy to compliment the fleet's objectives. We have immersion issues with an abundance of 'hero' units, and the exponential power one could accumulate with only Cap ships. I can understand the feeling of being limited, especially in large galaxy games. This is just an early stage of addressing the capital ship/research issue, so you'll likely see several revisions as we move forward. We welcome any suggestions on this topic. Thanks!
Thanks for the comments guys! We definitely want to leave the fleet composition in the hands of the player. It has been important to us from the very start that the player decides what strategy he/she wants to take. Even at a highter level (combat-trade-research-diplomacy).
We are going to need your help understanding the core of your concern here. Does it lie in the feeling that there are only two major strategies - building primarily capital ships VS building a large number of frigates/crusiers - and we are now limiting it to one? Personally I don't make the divide on the ship class. I feel that the player still has a large number of paths to take - deciding which combination of Cap ships to use together, and the mix and quantity of frigates/crusiers to buy to compliment the fleet's objectives. We have immersion issues with an abundance of 'hero' units, and the exponential power one could accumulate with only Cap ships. I can understand the feeling of being limited, especially in large galaxy games. This is just an early stage of addressing the capital ship/research issue, so you'll likely see several revisions as we move forward. We welcome any suggestions on this topic. Thanks!
Welcome Guest! Please take the time to register with us.