Ship to Ship Ramming or Self-Destruct Damage
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As i said in my last post, a really cool idea would be to allow ship to ship contact,like ramming into the enemy sacraficing your ship to take out the enemy, or at least get close enough to self-Destruct. I know there could be some issues here that would make gameplay really stupid, like if someone just keeps on sending in smaller ships to ram yours. but making it so that there is a damage to size ratio would help. like the bigger the ship, the bigger the boom and if a ship of the same class scuttles itself into you, it can only do a maximum of 10%-40% damage, depending on how far it is from you. I know this sounds silly, but trying in vain to scuttle your ships in homeworld 2 as a last resort to find that it has done absoloutly nothing (except maybe give the enemy some debris to salvage) is really frustrating. i really think that at the very least, make the contact between ships more realistic, instead of the occasional bump that does no damage.
and dont blame me if some of this doesnt make sense, im half asleep and cant b bothered checking my grammer. lol
and dont blame me if some of this doesnt make sense, im half asleep and cant b bothered checking my grammer. lol
) your ship blows up, and wouldnt need managing seeing as thats what it does automaticly. i agree with that other reply, that if bumping could damage ships, you would lose a big chunk of your fleet. ok, that was stupid, but seeing as missles explode and hurt, ships exploding shouldnt be any different, even if it does only minor damage.
lol, scrap the idea anyway, i've gotten over it now, and have been convinced it has more negatives than posotives...