Regarding Performance.... Dual Core Optimization
Choppiness.....
from
Sins Forums
Hi all,
Great job Devs!
Ok I've been playing this a while and am quite impressed for this stage of development. I only have one issue which *really* bothers me.
Chugginess.... Late in the game when I've got a large fleet the game just chugs achieving maybe 4 frames a second. And I am fairly sure it's processor bottlenecking.
My Config:
Athlon 64 X2 4600
2 GB DDR400
nVidia 7600gt *2 in SLI
So once again- I'm pushing for dual core optimization.
I think one of the most frustrating things about playing games is when the machine chugs in end game- especially since there's a whole processor core doing very little while playing.
So please consider my plea to multithread this game... with a target towards release. A lot of gamers would be enticed by the fact that it was dual core optimized and perhaps sales would be gained.
Thanks for being open to my input.
Great job Devs!
Ok I've been playing this a while and am quite impressed for this stage of development. I only have one issue which *really* bothers me.
Chugginess.... Late in the game when I've got a large fleet the game just chugs achieving maybe 4 frames a second. And I am fairly sure it's processor bottlenecking.
My Config:
Athlon 64 X2 4600
2 GB DDR400
nVidia 7600gt *2 in SLI
So once again- I'm pushing for dual core optimization.
I think one of the most frustrating things about playing games is when the machine chugs in end game- especially since there's a whole processor core doing very little while playing.
So please consider my plea to multithread this game... with a target towards release. A lot of gamers would be enticed by the fact that it was dual core optimized and perhaps sales would be gained.
Thanks for being open to my input.
