Combat
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Sins Forums
Im wondering how rich the tactical combat will be like. Will it be like offensive/defensive power only or will there be special modules like in MOO2 with shield piercing weapons, ship raiding which takes out enemy modules and black hole generators which makes a ship unable to act or be act upon?
Also will there be formations and will that impact the outcome of the battle?
Crew experience?
etc
Thanks
Also will there be formations and will that impact the outcome of the battle?
Crew experience?
etc
Thanks