Hello, once i launch the game it fails to run just crashes and i get an error message with a debug followed in my games folder.
the file reads as this
D3D9 - ChangeDevice...
DeviceType.......... HAL
AdapterOrdinal.......0
AdapterFormat....... X8R8G8B8
BehaviorFlags....... HARDWARE_VERTEXPROCESSING
BackBufferSize..... 1024 x 768
BackBufferFormat.... A8R8G8B8
DepthStencilFormat.. D24X8 (Enabled)
MultiSampleType..... IDSMultisampleTwoSamples (Quality=0)
IsWindowed.......... 1
ChangeDevice Result. success
Setup:DataFileSystem
Added 4 Fixed Data File paths
> .\Rebellion
> .\Diplomacy
> .\Entrenchment
> .
Found 0 Available Mods in C:\Users\Bergo-Battlestation\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev
Found 0 Enabled Mods in C:\Users\Bergo-Battlestation\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev\EnabledMods.txt
D3DXCreateEffect Error Buffer: F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\Particle_MeshShadowed.fx(114,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D3DXCreateEffect Error Buffer: F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedAsteroid.fx(114,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D3DXCreateEffect Error Buffer: F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(249,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(251,7): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(251,7): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
F:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(128,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
*** TextureSystem could not find file () within TextureSystem's working directory (Textures).
Reloading All PipelineEffects...
Creating player mappings ... (rand seed:674283695)
TITAN_PSIREBEL_COSMETIC has weapon:3 damage in BACK bank but no weapon points for its current mesh. Is this intended?
TITAN_PHASEREBEL_COSMETIC has weapon:2 damage in BACK bank but no weapon points for its current mesh. Is this intended?
TITAN_TECHLOYALIST_COSMETIC has weapon:1 damage in LEFT bank but no weapon points for its current mesh. Is this intended?
TITAN_TECHLOYALIST_COSMETIC has weapon:1 damage in RIGHT bank but no weapon points for its current mesh. Is this intended?
D3D9 - IsWindowActive : (0)
SetActivePlayerIndex:-1