There is code for raiding, just no UI element to support it. (Its in GlobalDefs)
<TradeRouteRaidMods>
<EffectType>TradeRouteValue</EffectType>
<Target>
<TargetType>TradeRoute</TargetType>
</Target>
<BonusType>Multiplier</BonusType>
<ValueType>Special</ValueType>
<SpecialValue>
<Special>TradeRouteRaidBonus</Special>
<ValueParam>-0.10</ValueParam>
</SpecialValue>
</TradeRouteRaidMods>
<TradeRouteRaidPathMods>
<EffectType>RaidBonus</EffectType>
<Target>
<TargetType>TradeRoutePath</TargetType>
</Target>
<BonusType>Flat</BonusType>
<ValueType>Special</ValueType>
<SpecialValue>
<Special>TradeRouteRaidBonus</Special>
<ValueParam>0.10</ValueParam>
</SpecialValue>
</TradeRouteRaidPathMods>
<NumTurnsToMaxRaid>10</NumTurnsToMaxRaid>
<NumTurnsToKillTradeRouteConsecutiveRaid>5</NumTurnsToKillTradeRouteConsecutiveRaid>
<NumTurnsToKillTradeRouteNonConsecutiveRaid>10</NumTurnsToKillTradeRouteNonConsecutiveRaid>
<NumTurnsToTradeRouteRecoveryStart>10</NumTurnsToTradeRouteRecoveryStart>