Hi,
the singleplayer Ludicrous galaxy size is "really" an superior game map size ... excellent ...
But the dissapointment was even much bigger, as on the first MP hosting for an friend , i can only set "Gigantic" as max size in MP games ...
This have stoped my most friend to get this game, as this is an good size for an older game .. but today way to small ...
The game is in many points very good - in the most other good, and only a few things can be improved (more or less ..)
But the cripled map size in MP make it "small" - even more, comparing to MP map sizes in actual X4 Strategic games ..
(even the "32bit only" Game stellaris have an way bigger map in multiplayer - this is very sad ..)
To the ship upgrades ....
It make in no rational way any sense, that upgrade your ship in free space to an other design (was is higly questionable anyway ...) is in the same way expansive, as doing this docked an an shipyard where job is to build this (and maybe bigger) ship with all the needed resources/many workers allready here ...
And with the option to set if the ship/fleet will fight or try to escape from an battle - the tactical speed get more importance - faster ships can get out if dangerous situations with only low damage or with no damage at all - slower ships have the bad luck ..
(the settings for this can be bound to ship/fleet power ratio or anything that make sense - maybe additional race specific , heroic races cant escape and so one - many variations possible ..)
Regards