This it not a "O M G the Measured are too OP" thread.
I was looking at the global stats for recorded matches, and so far, the Measured do stand out above and beyond most ships. In-game Story mode, the first time you fight a Measured ship, just one of them can easily topple your entire fleet if you don't have a good, fast, ranged counter to them. As far as in-game story goes, I'm fine with the Measured having an "OP" ship. Early game, you learn not to mess with them. Without going into spoilers, they SHOULD be overpowered compared to an early game player fleet.
In melee, the ship is a bit much as many ships have no counter to the immobilization effect.
In story mode, if there was early access to an escape module (ala SC2's escape module for the main fleet ship), this would alleviate the penalty of being caught by a lone Measured in early game exploration.