Immense map, fighting the Deregin (Gifted), late in the game (turn 160)
Both of us have had plenty of time to fleet up. We are separated by quite a distance (120+ hexes) and I'm attacking them with a few mixed fleets of 5-8 ships (escorts, capital, carriers guardians). Clean off a planet, land transports and move on. Use the new planet to extend my range and refit as necessary.
Deregin planet defense is 8-12 medium ships, all assault, and a few fleets of 8-12 ships with a mix of small/med interceptors, capital and assault. No escorts or guardians.
Besides the "sit at the planet or starbase/shipyard" behavior, the Deregin haven't put any extra movement on any ships (they are at 4), so that really puts them at a disadvantage, as my fleets all need 20+ movement just to cross the gap in a reasonable time. I see quite a few singletons floating about and they do not seem to combine into a fleet for protection.
Additionally, they don't seem to have researched large or carrier ships at all. 12+ of their assault ships on a planet is pretty tough to crack, and I'm taking 30% losses in the escorts/assault to do it. But, in open space, with the speed advantage and some far ranged radar pickets, I have a big advantage and can pick them off with a little thought and no losses.
Not complaining, just noting the that the strategy and tactics for the AI here have available improvements.