Hello Devs!
I am after a bit of information regarding a value in GC3MaterialDefs.xml.
<ReflectionColor>0.0</ReflectionColor>
From where does this pull the color from? It aways sems to be the same color to me (Red/Pink depending on value), this reflection(highlight) messes with colors on the ship hull:-
This is with it off-

This is with it set to a minimal value, 0.33-

As you can see it adds a pinkish reflective color if I increase the value it gets redder. I would like to be able to select different colors. Now I use a custom GFX Pallet and think maybe this is causing the issue? If this value does indeed reference the GFX Palletes would you be so kind as to provide what row it references? If it does not then maybe let us know where it pulls this color from? (I know saturation has an effect too but well that does what it says, increases stauration
)