Heyya everyone, like the rest of you, I've been hankering for something post SupCom: FA forever, and I finally took the plunge for this game.
I enjoyed the campaign, but for the life of me, discoverability of how to play this game is just the worst. For a game like Anno 2070 NsN's guides were invaluable. Supcom was fun and enjoyable and pretty easy to grok how units fit together, and the economy was easy enough to get into, especially with mods like 2x resources to make it easy, along with distance and economic ramp due to generators/mass fabricators so you could play in a sandbox.
I completed the Ashes campaign because I always play campaigns, so I thought I'd jump into doing skirmishes and the Turtle Wars/Mountaintop scenario(because what turtling RTS player wouldn't want to play those?)
But this game? Impossible to grok how the factions work. I've read the unit information, I read the weapon descriptions. It's taken me around 3+ hours of searching the forums, finding videos of other players playing and ladder matches to even have a semblance of a clue on unit mix and strengths and weaknesses for Substrate, and now I'll also have to go back and figure out how to more effectively play PHC.
And even at this point, I'm still unclear on why or how effective say, Drone Hives are, or how many Capacitors are useful(and after playing 5+ hours of substrate, I've only now found out Capacitor doesn't recharge shields). Maulers are GOAT and probably should be the backbone of Substrate currently? How would I have found that out?