Playing 1.1, started new campaign and I am experience a dodge bug similar to a previous post. In my game it was related to my units (hero only at this stage) being webbed. While webbed, my base dodge remained unchanged, but I got a large BONUS to my dodge for being webbed. Added to this, the webbed dodge bonus carried on, so at the end of the battle it was added to my base dodge.
So, after 3 straight battles with packs of spiders, my two hero's had a base doge value of 350+.
I'm guessing that the maul/webbed 'fix' in 1.1 has done quite a bit more then intended. Obviously this is game breaking, so a quick fix patch is definitely in order.
Cheers