I have spent a great deal of time today playing a wonderful game of SK. Magician, normal difficulty level on pre-defined medium map.
However, it has now ground to halt. At one point I had three cities one main army and bunch of units defending my cities.
Logistics was in the plus, I was running out of build options.
The enemy attacked and defeated one of my cities. I lost about 8 units and my logistics plummeted to -7.
My remaining two cities had no ability to build anything more that would generate logistics. I tried disbanding some extra units but I did not receive logistics in return.
So now I am stuck, I have one kick arse army to find the remaining lieutenant and a bunch of semi-ok units to defend two cities that are under constant attack.
Logistics has killed my game and not in a fun way. There is no way out, I cannot reduce my armies because my cities will be defeated. If a city is defeated my logistics will plummet again further down.
I haven't checked the changes sheet but in previous beta I have never had a major issue with logistics.
I feel the balance is broken. Either allow us to build extra building to allow cumulative increases in logistics. Or allow multiple spells on a city to increase logistics. At the moment there is nothing much else I can do.