So I have a assignment from a data visualization course that basically requires me to critique and implement improvements on existing graphs and I realized the stat pages in Offworld Trading Company would be pretty interesting to work on. I was thinking of making up fake data to create some graphs but I'm wondering if it's possible to extract data off the replay files so I can actually explore a representative set of data? Does anyone know if it's possible to extract data off the replay.bin (I'm assuming) files? Even better, maybe the devs would be nice enough to throw some data my way?
Visualizing the data of this game is interesting because unlike most RTS where you can roughly tell what's happening based on the units or armies running around in game, it's not as simple to understand the state of the game because the focus on menu-based actions. Watching replays of this game should also be less effective compared to other RTS because it's quite hard to track player actions that are immediate, impactful, and does not have much visual cues. My current idea is to create graphs where it's more focused on describing the actions the players have taken in game, which can be as simple (yet complicated) as tracking buildings built throughout the game, with the hopes that such graphs would be more informative on what a player could have done instead to improve their gameplay.
Easier said than done of course, and this is definitely not a knock against the devs who are still building the game and have done a fantastic job so far to inspire me to think about the stat screens. So if anyone has any ideas on getting data out (or even making more informative graphs), please let me know. Thanks!