I've had this experience as well. In Beta 4 and the Beta 5 opt-in, I've had several games where the sorcerer king doesn't send units to attack anything. In fact, in Beta 5 opt-in games where this happens his units don't seem to leave his territory. In Beta 4, he just seemed to stop spawning units very early on (or maybe never did, if he starts with an army). I can't comment on Beta 5, as I didn't bother playing it what with the save/reload bugs.
In fact, the only time shards have been attacked in my last 3 games have been when neutral units attacked them. Is that supposed to happen?
Also, I played normal difficulty in Beta 4, but bumped the difficulty up to hard in Beta 5, so there's another wrinkle for you.