Well,
I guess what I was getting at was that if there are multiple extreme planet types, and the research required to colonize any of them is the same, then logically one would think that they should appear in equal amounts (so there's no reason to research, say radioactive worlds rather than barren worlds, unless you randomly happened to start at a location where there happened to be more radioactive worlds than barren worlds).
Otherwise, there will be some planet types that colonizing either would not happen, or would happen last. Maybe this would be intentional, or maybe not. But if this is intentional, I would be curious as to the specific reasoning behind this design decision.
Obviously some racial traits will allow for colonization of specific rare planet types, so this should enter into the frequency calculation, but aside from that, frequency/reason would be interesting to know...
-tid242