1) Played several games on higher difficulty (above normal), it takes a while to build up your base and army before you ca begin much in the way of expanding (new settlements). By the time you’re ready, the SK has already settled and corrupted most if not all available sites. I am totally ok with this, what I do not like is that only one of the sovereigns can learn the ‘cleans shadow land’ spell. This makes it almost impossible for any other sovereign to compete and win.
2) Have played several games on medium and large maps. Despite many settlement sites, most often these sites have had no essence available to them and those that did would only get 1 or 2. The main problem with this is those pesky thralls and not being able to cast Inspiration.
3) Blizzard spell by mid game is way over powered. It’s no problem to take a level 20 army into battle against a level 40 SK’s army and win with no damage by simply casting it once or twice.
4) It would be nice to be able to destroy crafted items and recover/ get a small amount or resources.
5) a crafted item and/or a strategic spell that lets a unit heal faster than 1hp/turn would be nice.
6) In ballet, the text that displays above units in response to something (e.g. resisted, dodged,..) disappears too fast. Someway to slow it down (increase persistence) or review it (like moussing over unit) would be useful.
7)Maya- by level 27 she can still only heal 5HP. Increase with level ?