Questions:
1. What is the plan for the ship designations (supply, escort...etc).
2. In GC2 (Still a great game) there is now a community update working (nearly finished, I think) on getting the AI to use their tech trees and build out their colonies properly in Twilight of the Arnor. What testing is being planned to check this in GC3?
3. When I am building a ship if I wish to micromanage the use of credits, I have to switch back and forth between the planet screen and the shipyard to see if I am getting the ship in the right number of turns. Is there someway this could be made less cumbersome?
4. When might we see ship commanders in GC3 and will they gain experience?
Thanks!! You guys are great!