Stinking Mud was a Earth2 and Water2 spell back in FE. Incredible spell, probably overpowered, because the AI would walk right into the mud and get stuck. If you brought archers or mages, they got to take their time ripping the enemy apart.
Like Primal wisely reported, you have to summon a crag spawn in tactical to cast it now, or get the Tectonic bulwark.