Glad to see you are reading the feedback.
Another little thing that is irritating me at the moment, is that sometimes the mouse cursor gets stuck on a cursor that is intended to represent something other than a pointer, when messages are coming up at the start of the turn.
It would be very useful if the cursors all changed back, when there is interactive UI such as messages on the screen.
It would also be sensible if all of the cursors had a bit that showed where the pointing pixel in the top left is - possibly a small triangle, as well as the main icon for the cursor.
And (probably a lot harder), it might be nice to not have all of the beginning of turn actions all happening immediately one after another without letting one interact with anything in between. A number of games recently have had a bunch of animated icons down the right hand side that one needs to click on to get the relevant UI related to the event - it might be preferable to having them appear in the sort of rushed way that one can get them in the Elemental games' engine.