First feedback after 3 games and a fews hours.
Good points
1) improved graphic compared to legendary heroes.
2) improved crafting system
3) interesting scenario and challenge
bad points
1) you can only loot materials ( for now ) and i hope you can find directly stuff instead to have to craft everything. it doesn't feel really rewarding sometimes, mostly about quest rewarding.
2) warriors skills doesn't feel really usefull or heroic. I am really concern about this and i hope we get to see much more interesting skills and heroes progression than in legendary heroes and much more balance between heroes class. I am really afraid about seeing a useless/uninteresting warrior class and a clearly more funny mage progression like it was in legendary heroes for example. Dont't make that mistake twice please.
3) better and bigger tactical combat. Combat area seem to be too small and position and terrain isn't enough taken into account. I really think that being on high ground should give bonus for example.
4) I still don't understand why there are so few space to create a town. It is really frustrating. Or give some real reason because seeing green and fertile land without being able to settle in is annoying.
Suggestions:
1)expend the crafting system for units too and make players do choices. For example, make players choice to equipe their lancer with longer spear ( combat bonus vs larger creatures ) or with short sword ( no penality vs smaller creatures or close bombat creatures )