There will be technology to make uninhabitable planets habitable, I like that. I remember an event from a GC2 game where about 20 or so class zero planets were turned to class 6.
Ship combat will not be in the Alpha. Also
"Galactic Civilizations isn’t about fighting long tactical battles."
Can we put the begging for tactical combat to rest now? Please.
"Our focus is in making the single-player game great and then adding multiplayer on top of that."
Excellent.
"Different resources exist on the map and are used for a variety of purposes, primarily the pursuit of optimum efficiency in creating ex-Drengin (or Terrans, or whomever)."
I don't really understand. What are ex-Drengin?
"Right now we’re putting 110% of our effort into making the base game awesome."
Good, too many companies focus on DLC before the game is even finished. I expecially hate day one DLC.
"No. A huge majority of our fans enjoy playing on Steam and having it hooked up through Steam allows us to easily take advantage of Steam’s features (achievements, multiplayer, etc.). We tried providing a Steam and non-Steam version of Fallen Enchantress and hardly anyone used the non-Steam version."
That should kill hopes of a non-Steam version.
"But we are excited by the addition of the new culture system, map hexes, multiplayer, the new battle system, and interstellar terrain as well as the long list of refinements to every aspect of the game."
Can't wait to hear more about the culture system and interstellar terrain.
Please don't post entire articles from another website. A small sample and a link to their site is proper.
I've edited your post.
Sorry about that, I'll keep that in mind from now on.