I initially was going to try and ignore this to avoid going off-topic here, but every fibre of my being was screaming at me, and I have to!
Wow, so explained, much extended, such cut...
Yes, actually, it fixed no fewer by a dozen problems
I wonder what kind of "fanboyism" I'd summon should I name them "mediocre"? Should I ready Greater Spell Mantle, or Mordekainen's disjunction?
You're a true fan only wen you can see the item of your adulation for what it is.
Oh yes, everything. Like *sniff* animation,
There are more than double the facial animations in ME3 as ME2, and everything else is peripheral and insignificant. They also added a Female Shepard body skeleton and better character-impact.
voiceover
Mass Effect 3 is by far superior to Mass Effect 2 in this regard;
https://www.youtube.com/watch?v=DPDG5UfZOJc
https://www.youtube.com/watch?v=iLu6qpoOyCs
https://www.youtube.com/watch?v=nmlMVmAeQdw
Off the top of my head, the only things that even comes close to these things in ME2 were the final romance scene with Jack and Thane.
attention to details
If you mean details like certain textures and FX, then you're correct, as ME3 was rushed to release. All the games however, have incredible attention to detail when it comes to the script and talking, down to mentions of insignificant conversations from the previous game.
"universal" thermal clips which are anything but
What? They are universal, what the hell are you saying?
abilities,
There are double the number of abilities in ME3 than ME2, and they're much more balanced with the introduction of the "Weight" system.
and, of course, guns.
There were fewer than 20 in ME2 with no DLC, there are more than sixty in ME3 AND they reintroduced weapon leveling.
Well, they indeed improved projectiles' velocity in ME3 - it's not 100m/s, not 50m/s from ME2. With this rate in ME9 they'll approach ArmA series with their 400m/s.
Such better.
I honestly don't even know what you're trying to say.
Heaps of!
Still, better than ME3. And should I be able to turn "aim assist" off entirely in ME1, that would be even better.
There are plot holes/stupid things in all three games that, if you think about them, completely destroy their stories irreparably;
ME1; Conduit acts as a teleporter and not a mass relay, Saren leaves the Beacon on Eden Prime, The Prothean Scientists never record a message, Garrus/Tali/Wrex join your crew for no reason...
ME2; Collectors see through Normandy's cloak in the intro and can't see it afterwards, Collectors only have one ship and base, Suicide mission into a completely unknown situation with no backup, Reapers/VS/Liara sidelined...
ME3; Crucible introduction is bad, Catalyst introduction is bad, final conflict is changed in the last ten minutes, Illusive Man is megalomanical...
If you're going to criticize one of the games, be consistent.
https://www.youtube.com/watch?v=6nINYfgEG2w
https://www.youtube.com/watch?v=QC8Wv6esVvE
Ah, yes, "reapes' origins" - "we created big robots to preserve future civilizations in reapers' form to prevent them being destroyed by their creations, so they could be destroyed later, preserving other civilizations in reapers' form, and they decided to preserve us in their form". Hmm.
When you intentionally distort what is actually said in order to make the opposition look weak, that's a strawman fallacy.
The Catalyst and Reapers harvest (do not kill) the majority of the galaxy's inhabitants to prevent them from being wiped out by each other, preserving their bodies and minds in new Reapers to keep the process going.
That's the Citadel, I presume. Well, it is indeed focused on the characters. One big nuke on it's head - chronologically it happens before colour-coded explosion and little blue boy (why everyone is unhappy with him, they wanted blue babies? don't tell me they need two catalysts!), so even if you iced poop with sugar, it still be poop.
Honestly, if you're going to insult the best DLC in the franchise, you're going to need to back it up a bit more than the ridiculously overused "icing on poop" metaphor.
However, being released last Citadel is almost ideal illustration of "how to make men feel good" guide - make worst first, then revert back to normal.
So the Base game, Leviathan and Omega were just shit then right? Right, I forgot.
Barring at least three Valiant ammo supply is still 30+3, regardless of level. And there are stairs bugs, gluing to walls bug (very funny on Insanity, right)...
If those were the only problems, we woudln't be discussing that. Alas, game has much more of those. And I don't know how much money we need to pay them to do that,
Those are technical problems, which are irrelevant to any comparison as all three games have them rampantly.
if those "fixing" DLCs you mentioned cost what, $50? Not bad, original game cost 60.
The trilogy pack costs $60 dollars and includes everything in the series. Judging only from the initial release, ME3 was $60 and the Extended Cut was free. Citadel cost $10.
Well, I'll stop bringing this up should you stop your fanboyism attacks
You're always bringing the topic of Bioware and Mass Effect 3 up, not me, I'm just responding. Responding to a critic isn't being a fanboy, especially wen I admit my bias at the front of the retort.
and agree there is a lot of problems outside of those mostly discussed.Problems are in the details, and that's where ME3 sucks,
There are dozens of problems in all three games, you're just nitpicking and applying them to Mass Effect 3 without applying the same scrutiny to the other games.
not in ending, not in lack Reapers' motives .
Actually, those two things were single-handedly the cause of the "Retake Mass Effect" movement to change the endings, and this was explicitly stated.
What this ballsack smilie means - "galaxy is in danger, let's go find couch"?
It's my beloved lion face :3
Now, let's stop this before things get out of hand; this is about Galactic Civilizations, not Mass Effect. This sort of argument has no place here.