Would you like to buy one more DLC - The Siegepack? Let's ask Brad to make it!
It was discussed earlier and non-obstacle combat system seemed to disallow sieges.
But now I think, it's still possible and propose my version. If you have any ideas, let's develop the concept and ask to make one more DLC.
So, there are no obstacles in the game... No! There ARE obstacles! These are defensive tiles from Krax blood. As all remember, Krax units can make defenses on battlefields.
So, siege battlefield is divided into two parts - the field and fortifications with walls. Walls are non-passable. Each passable tile in fortifications part may give any unit this defensive bonus automatically when they just stand on these tiles.
To prevent defenders from attacking attackers and going to the field part, there should be a defenders' friendly unit "Gates" with some hitpoints, which will block the way. Also all attackers would have to kill "Gates" before they can engage defenders.
If defenders have no units of class <Archer> they should go to field and counterayttack. To make this, the unit "Gate" should die if there are no units of class <Archer>.
"Gates" should also have immunity to ranged attacks, to prevent attackers from killing it from distance, after which defenders may rush into the field. Catapults should also be not able to break walls or our "Gate". Just strong splash attacks.
This is basic idea. Additionally attackers may have siege towers which they move towards the wall. Defenders additionally may have boiled oil on the wall. Any additional archer towers may be available to construct with additionar city archers garrisons. Moats may additionally be added to prevent attackers to use siege towers.
What do you think? Would you buy such DLC? Would devs be interested in this project? Let's ask them to make such DLC! With this DLC done the game will become solid and finally polished, imho.