It's still early for me so this might sound a little nuts.
The idea was, since you can use steam and all the powers of the cloud, cant you make an AI that would be able to be told when it did the wrong thing organically?
Im only talking about combat on this one.
So the AI shoots a fireball, for example, at a group of your troops, and you like it because it didnt hit the troop(s) that were most vulnerable. Then thinking to yourself you kinda wish they would have tried and put a dent in your best troops just to make the game more challenging, you type to the AI "~ failed attack" or something like that. And it learns from it using the numbers generated from the battle.
So the AI keeps a cache of what you think it did wrong and it uploads to your core AI if someone is logged in. The AI makes a ton of good decisions, not perfect, but pretty good. I dont think people would abuse it.
Ok, its no 3042. But I had the thought. Sue me.
"Ill be back."