Yeah the temp fix for horses. Although the horse the knights of Asok are riding should be a seperate horse type.
<?xml version="1.0" encoding="iso-8859-1"?>
<!-- Fix for missing mounts 1.4 + Dead -->
<!-- -->
<GameItemTypes>
<DataChecksum NoParse="1">
<Ignore>DispName</Ignore>
<Translate>DisplayName,Description</Translate>
</DataChecksum>
<GameItemType InternalName="BasicHorseMount">
<DisplayName>Horse</DisplayName>
<Description>Horses grant your units more speed in combat and in travel and make them immune to being knocked prone.</Description>
<Type>Mount</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>20</AdditionalTrainingTurns>
<ShopValue>120</ShopValue>
<ProductionRequirement>
<Type>Resource</Type>
<Attribute>Horses</Attribute>
<Value>1</Value>
</ProductionRequirement>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Attack_Boost</StrVal>
<Value>2</Value>
<Provides>+2 Attack for the first turn of combat</Provides>
<xActions>1</xActions>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_CombatSpeed</StrVal>
<Value>2</Value>
<Provides>+2 Initiative for the first turn of combat</Provides>
<xActions>1</xActions>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ChanceToAvoidProne</StrVal>
<Value>100</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Moves</StrVal>
<Value>2</Value>
</GameModifier>
<CutSceneDataPack>HorseMountCutScenePack</CutSceneDataPack>
<IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>LegacyOfSerrane</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>DLC04_UndeadFaction</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Mounted_Warfare</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPrefType>AIPrefType_MOUNT</AIPrefType>
</AIData>
<ArtDef>BasicHorseMount_ArtDef</ArtDef>
<GameItemTypeArtDef InternalName="BasicHorseMount_ArtDef">
<GameItemTypeModelPack InternalName="BasicHorseMount_Default">
<IconFile>HorseEquipIcon.png</IconFile>
<TintR>0</TintR>
<TintG>0</TintG>
<TintB>0</TintB>
<EquipSFX>Equip_WoodenItem_01</EquipSFX>
<EquipSFX>Equip_WoodenItem_02</EquipSFX>
<EquipSFX>Equip_WoodenItem_03</EquipSFX>
<EquipSFX>Equip_WoodenItem_04</EquipSFX>
<MountedAnimationPack>MountedSoldierAnimationPack</MountedAnimationPack>
<SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
<SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
<SupportedUnitModelType>Banshee</SupportedUnitModelType>
<SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
<SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
<SupportedUnitModelType>FallenMale</SupportedUnitModelType>
<SupportedUnitModelType>HenchmanMale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
<SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
<SupportedUnitModelType>MancerMale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
<SupportedUnitModelType>Skeleton</SupportedUnitModelType>
<SupportedUnitModelType>SlaveMale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
<SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
<SupportedUnitModelType>WraithMale</SupportedUnitModelType>
<GameItemTypeModel>
<ModelFile>gfx/hkb/Monsters/M_Horse_Mesh_02.hkb</ModelFile>
<Scale>1</Scale>
<SkeletonFile>Gfx\HKB\Monsters\M_Horse_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>M_Horse_Texture_02.png</Texture_Skin>
<AnimationPack>MountedHorseAnimationPack</AnimationPack>
<Attachment>Unit_Mount_Lcf</Attachment>
<Color_Skin>70,50,35,255</Color_Skin>
<ShadowImage>/gfx/decals/Shadow_Horse_01.png</ShadowImage>
</GameItemTypeModel>
<GameItemTypeModel>
<ModelFile>M_Horse_Armor_Mesh_02.hkb</ModelFile>
<SkeletonFile>Gfx\HKB\Monsters\M_Horse_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>M_Horse_Texture_02.png</Texture_Skin>
<Attachment>Unit_Mount_Lcf</Attachment>
<AttachmentType>Skinned</AttachmentType>
<Color_Skin>210,210,210,255</Color_Skin>
</GameItemTypeModel>
</GameItemTypeModelPack>
</GameItemTypeArtDef>
</GameItemType>
<GameItemType InternalName="BasicHorseMount2">
<DisplayName>Horse</DisplayName>
<Description>Horses grant your units more speed in combat and in travel and make them immune to being knocked prone.</Description>
<Type>Mount</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>20</AdditionalTrainingTurns>
<HideInHiergamenon>1</HideInHiergamenon>
<ShopValue>120</ShopValue>
<ProductionRequirement>
<Type>Resource</Type>
<Attribute>Horses</Attribute>
<Value>1</Value>
</ProductionRequirement>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Attack_Boost</StrVal>
<Value>2</Value>
<Provides>+2 Attack for the first turn of combat</Provides>
<xActions>1</xActions>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_CombatSpeed</StrVal>
<Value>2</Value>
<Provides>+2 Initiative for the first turn of combat</Provides>
<xActions>1</xActions>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ChanceToAvoidProne</StrVal>
<Value>100</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Moves</StrVal>
<Value>2</Value>
</GameModifier>
<CutSceneDataPack>HorseMountCutScenePack</CutSceneDataPack>
<IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>LegacyOfSerrane</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>DLC04_UndeadFaction</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Mounted_Warfare</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPrefType>AIPrefType_MOUNT</AIPrefType>
</AIData>
<ArtDef>BasicHorseMount2_ArtDef</ArtDef>
<GameItemTypeArtDef InternalName="BasicHorseMount2_ArtDef">
<GameItemTypeModelPack InternalName="BasicHorseMount2_Default">
<IconFile>BlackHorseEquipIcon.png</IconFile>
<TintR>0</TintR>
<TintG>0</TintG>
<TintB>0</TintB>
<EquipSFX>Equip_WoodenItem_01</EquipSFX>
<EquipSFX>Equip_WoodenItem_02</EquipSFX>
<EquipSFX>Equip_WoodenItem_03</EquipSFX>
<EquipSFX>Equip_WoodenItem_04</EquipSFX>
<MountedAnimationPack>MountedSoldierAnimationPack</MountedAnimationPack>
<SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
<SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
<SupportedUnitModelType>Banshee</SupportedUnitModelType>
<SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
<SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
<SupportedUnitModelType>FallenMale</SupportedUnitModelType>
<SupportedUnitModelType>HenchmanMale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
<SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
<SupportedUnitModelType>MancerMale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
<SupportedUnitModelType>Skeleton</SupportedUnitModelType>
<SupportedUnitModelType>SlaveMale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
<SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
<SupportedUnitModelType>WraithMale</SupportedUnitModelType>
<GameItemTypeModel>
<ModelFile>gfx/hkb/Monsters/M_Horse_Mesh_02.hkb</ModelFile>
<Scale>1</Scale>
<SkeletonFile>Gfx\HKB\Monsters\M_Horse_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>M_Horse_Texture_02.png</Texture_Skin>
<AnimationPack>MountedHorseAnimationPack</AnimationPack>
<Attachment>Unit_Mount_Lcf</Attachment>
<Color_Skin>20,20,20,255</Color_Skin>
<ShadowImage>/gfx/decals/Shadow_Horse_01.png</ShadowImage>
</GameItemTypeModel>
<GameItemTypeModel>
<ModelFile>M_Horse_Armor_Mesh_02.hkb</ModelFile>
<SkeletonFile>Gfx\HKB\Monsters\M_Horse_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>M_Horse_Texture_02.png</Texture_Skin>
<Attachment>Unit_Mount_Lcf</Attachment>
<AttachmentType>Skinned</AttachmentType>
<Color_Skin>210,210,210,255</Color_Skin>
</GameItemTypeModel>
</GameItemTypeModelPack>
</GameItemTypeArtDef>
</GameItemType>
<DisplayName>Spider Body</DisplayName>
<Type>Mount</Type>
<Subtype>Clothes</Subtype>
<CanBeEquipped>1</CanBeEquipped>
<HideInHiergamenon>1</HideInHiergamenon>
<CutSceneDataPack>BroodUnitCutscenePack</CutSceneDataPack>
<IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>0</IsAvailableForUnitDesign>
<AIData AIPersonality="AI_General">
<AIPrefType>AIPrefType_MOUNT</AIPrefType>
</AIData>
<ArtDef>Mount_SpiderBody2_ArtDef</ArtDef>
<GameItemTypeArtDef InternalName="Mount_SpiderBody2_ArtDef">
<GameItemTypeModelPack InternalName="Mount_SpiderBody2_Default">
<IconFile>gragnar_mount_icon.png</IconFile>
<TintR>0</TintR>
<TintG>0</TintG>
<TintB>0</TintB>
<EquipSFX>Equip_WoodenItem_01</EquipSFX>
<EquipSFX>Equip_WoodenItem_02</EquipSFX>
<EquipSFX>Equip_WoodenItem_03</EquipSFX>
<EquipSFX>Equip_WoodenItem_04</EquipSFX>
<MountedAnimationPack>MountedSoldierBroodAnimationPack</MountedAnimationPack>
<SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
<SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
<SupportedUnitModelType>Banshee</SupportedUnitModelType>
<SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
<SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
<SupportedUnitModelType>FallenMale</SupportedUnitModelType>
<SupportedUnitModelType>HenchmanMale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
<SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
<SupportedUnitModelType>MancerMale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
<SupportedUnitModelType>Skeleton</SupportedUnitModelType>
<SupportedUnitModelType>SlaveMale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
<SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
<SupportedUnitModelType>WraithMale</SupportedUnitModelType>
<GameItemTypeModel>
<ModelFile>K_SpiderPod_Mesh.hkb</ModelFile>
<Scale>1</Scale>
<SkeletonFile>M_Spider_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>DLC04_SpiderMan_Texture_02.dds</Texture_Skin>
<AnimationPack>BroodSpiderAnimationPack</AnimationPack>
<Attachment>SpiderPodMount_Lcf</Attachment>
<Color_Skin>70,50,35,255</Color_Skin>
</GameItemTypeModel>
</GameItemTypeModelPack>
</GameItemTypeArtDef>
</GameItemType>
</GameItemTypes>