I can live with it either way, but multiple combats per turn means a faster paced game, which is a good thing in my book. It also improves the viability of your best heroes, because they should be gaining a lot of experience in your stack of doom.
It does however somewhat hamper the AI, which is not very good at building a stack of doom. It has also been reported (don't know if this is correct or not) that it will only do one thing with a stack each turn, which would presumably mean that it will do one combat and then stop. If that's correct then clearly the AI is going to be at a disadvantage until it actually starts using multiple combats in a turn where appropriate.