you also get +1 accuracy per level.
other traits that increase by level:
- acrobat (assassin/trained troops) gives +1 dodge per level
- calloused hide (some monster champions like Tuatha) gives +1 defense per level
- discipline (warrior tree / possible sovereign pick at creation / trained unit trait) gives an extra +1 spell resist & +1 accuracy/level
- hardy (sov trait) gives an extra +1 HP per level
- path of the defender gives an extra +1HP pre level
- mancer blood gives an extra +1 accuracy per level
- some spells/spell like abilites scale with caster level (for example flame dart or coal stones)
- there are a few items that scale with level (windhammer/baccos hammer/shocking longbow/ some of the "champion" plate armor items; maybe some others)