As of 075 game crush a bit later, that allow to fight zergs!
Yes yes, there are zerg in LH, zerg that cover entire map with towns and outposts and build insane amount of troops.
Ever with sparce(minimal) resources\magic\whatever on revaged map there are tons of location usefull for towns and hurge amount of resources.
5 full armies that 100% kill any AI\creep unable to deal with it due 1 combat per turn, also hurge amount of creeps frendly to AI constantly attacking making movement around problematic (in most cases army just cant advance due constant presure from AI and creeps)
Last time i was stopped by 14 full armies sitting on same cell with reinforcments coming faster that i can kill it.
AI literally place town at any possible location and outpost on any resource, covering entire map with towns, as for 0.75 razing town does not remove fertility from land, soo it just rebuild town in 3-5 turns.
Also there is no way to raze most resources, soo i just cant stop AI from making town\outpost on given location.
If town left alone it captured back on next turn due road movement and hurge amount of AI troops around, if razed - it rebuild instantly by pioner always ready to go nearby.
Unit\towns spam strategy is viable, but extremely boring, only AI can be happy with 30 towns and 60 armies...
Suggestion about option to limit amount of towns to X, amount of outposts to Y and amount of armies to Z.