Just started a new game with 1.20 and picked up a unit from a quest with Strength and Muscle, they didn't seem to get any more weight capacity from Strength so I checked it out, and the description just said "AdjustUnitStat" IIRC. Tried to design a new unit with the strength trait, they didn't get any more weight capacity from the trait so... I guess it's broken?
Didn't check any champions (I only had 1 and my sovereign, neither with Strength) but maybe it's the same there?
I am not using any mods that alter abilities/traits (that I know of at least, I am using Huge Maps, Snaking mod, Cuztomization unlocked, Female Henchmen and River Bridge). This is what I could find when I searched for the Strength ability, in the CoreAbilities.xml (which seems to be the relevant file):
<AbilityBonus InternalName="StrengthAbility">
<AbilityBonusType>Unit_Design</AbilityBonusType>
<AbilityBonusOption InternalName="Strength">
<DisplayName>Strength</DisplayName>
<Description>+20 Weight Capacity</Description>
<Icon>Ability_Strength_Icon.png</Icon>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_WeightCapacity</StrVal>
<Value>20</Value>
</GameModifier>
<AdditionalTrainingTurns>8</AdditionalTrainingTurns>
<HideWhenUpgraded>0</HideWhenUpgraded>
<Type>Aggressive</Type>
<AIData AIPersonality="AI_General">
<AIPriority>5</AIPriority>
</AIData>
</AbilityBonusOption>
</AbilityBonus>
<AbilityBonus InternalName="StrengthAbility_Level">
<AbilityBonusType>Unit_Level</AbilityBonusType>
<AbilityBonusOption InternalName="Strength_Level">
<DisplayName>Strength</DisplayName>
<Description>+20 Weight Capacity</Description>
<Icon>Ability_Strength_Icon.png</Icon>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_WeightCapacity</StrVal>
<Value>20</Value>
</GameModifier>
<HideWhenUpgraded>0</HideWhenUpgraded>
<Likelihood>400</Likelihood>
<RarityDisplay>Common</RarityDisplay>
<Type>Aggressive</Type>
<AIData AIPersonality="AI_General">
<AIPriority>5</AIPriority>
</AIData>
</AbilityBonusOption>
</AbilityBonus>
Of course, this is all gibberish to me. Can you see what's wrong, or point me in the right direction and tell me how to fix this?
EDIT: Also, do I need to start a new game for a fix in an xml-file to take effect? I think I remember reading that somewhere.
Thanks in advance.