Hi all,
Ok so possibly showing my ignorance here (I tend to use neither of these units much currently), but can someone help clarify what the differences are between the Henchmen and the Sion?
So far I know that:
- they both get perks on level up
- neither divide experience like true champions
- Henchmen can use items but Sions can't (I think)
- Henchmen have access to spells (if designed that way) but Sions don't (I think)
- Henchmen only available to Altar bloodline, Sions available to all Empire allegiance
- Henchmen have faction blood trait but Sion do not (they get 4 empty slots for traits)
- Henchmen, if they die, are resurrected with a negative trait, just like heroes. Sions, however, are just dead and gone.
What have I missed?
So.. Seems to me that Henchmen are just as good as a Sion (if not better?), but the Sion costs way more to produce (300 turns, 100 Influence, 100 Gildar vs 200 turns and 40 Influence)... what gives I don't get why Sions cost so much more?
Thanks.
Edited to update the list as new stuff was pointed out / discovered.