Again, let me reiterate my point. That being the monsters are NERFED. They can not move fully as you can, so your unit is not risking it's life, it knows the mob can not reach them. Like I said, turn that max movement to 6 and try kiting. Until the monsters can move normally, it is an AI exploit.
The mob can corner them, and if there are more mobs, you do have difficulties.
But all right, you convinced me. Leave everything as it is, plus give all mobs their movement points back. We will still use this "AI exploit", as it works. More casualties... bah, I couldn't care less if I can place my town to a perfect position.
I wonder what would happen then... ten topics about "please slow the monsters"?
I like the idea to raze a city to a lair, where the attackers fortify themselves (and multiply), but do not see how it helps the main "problem"... we have a perfect spot which cannot be used for a long time. If they keep roaming, they can be lured...
I am not sure about destroying buildings. The town must be connected... well yeah, if the buildings at the border of it would be smashed without breaking the integrity... it could work with -50% population, yes.
Dear all... have you seen an AI solving your problem? They do try to avoid big monster lairs, they do not start towns near them. If they do, and a dragon is loose, they will be punished for their bad decisions. I saw it many, many times. Dragons killing everything around them, and raizing their cities... awesome. As I wrote you can use it for your own advantage. This is a cruel world:)!
Really, I do understand you all, I respect your opininons, but... guys, I do only fear that this game will be too easy as all the challenges will be eliminated from it. I love its cruelty, its difficulty. Having the monsters all movement points would make it more interesting, I am quite sure there will be a mod for this soon.
edit: Again, at the moment you _can_ avoid this monstersrazingmytown thing. Still, sometimes the mob chooses the town (instead of the weak scout), and do raze it. Luring is risky enough. But I could live with a free tile at the previous town center location, for sure.