Since we can't snake to the resources that enable these two options is it possible to make it that if we make an outpost that touches a forest or river/beach that it would enable these options in the outposts connected city? If said outpost was destroyed the resources would poof in the city, or since that might be a vital link in a snaked cities chain make it so those two build options are built directly onto the outpost like it was an extension like in the cities.