Hi,
Just recently started playing this game and so far its a blast, the game shows much potential, the fact that the ppl from stardock read and respond to their customers is a fresh relief as well and shows they are commited.
I've been playing strategy games for the last 15 years so i have a decent insight in these sort of games i think.
After 30 or so hours playing im starting to feel comfortable in the game and i am trying to understand all the game designs.
Some things in the gameplay annoy me beyond belief though and im not sure its my own fault or is the game designed this way.
Hopefull some more advanced players can give some insight in these matters.
I'm playing e/r now on epic tech speed on biggest random map with 11 AI's. (started with 8 but using the extra factions/heroes ive made aswell)
1) Wars:
In the 5 games ive played so far its always the same, once 1 faction declares war, all hell breaks lose and within 25 turns every faction is at war with at least 50% of the other AI's. I even had 1 game where 6 of the 8 AI's where at war with EVERYONE!
Ive noticed now playing the e/r game that i was the one to get declared war on first and within 5 turns i had 7 other AI's declare war on me... (all but the one i had a trade + economic treaty with)
Meeting new AI's made it worse because they would declare aswell after a few turns.
I tried to bribe a AI but the gold costs where all 1000+ so they all dogpiled me...
Yet with all of them im getting a negative -2 (or is it -3) for my military actions and when speaking to AI's they all call me a warmongerer???
This is without taking a single city and just defending my own land.
In the other games if you decide to be the first to declare you get the same affect because you have attacked a kingdom / empire, and the strong powerhouses of your same allegiance declare on you anyhow because they smell blood.
Getting peace is near impossible, they all ask gold in the thousands!!! to get a peace treaty, even after a long war that they are losing they very often still keep asking 250-800 gold.
To make it worse a peace treaty is no safeguard, in the 4th game i had a AI surprise me from a side and i bought peace with him (300 gold) just to have him attack me 1 turn later anyway...
Shouldn't there be a auto number of turns that you cant attack if you signed peace?
Same goes for the non-agressive pact, i think its buggy cause in multiple occasions i've had it cancel 1 or 2 turns after signing it and i couldnt reassign it and i could declare war on them.
2) Research:
This part is frustrating to say the least, it seems that whenever im trading away technology points to a single AI immediatly all the other AI's have it aswel (or at least i can't trade it to them and its blacked out)
Same goes for buying technology points from a AI that noone has and there is no way to make use of that because you cant trade / sell it to other AI's.
Because of this its near impossible to keep up in techs at e/r that im currently playing.
Offcourse the human has huge advantage to the normal system but there are plenty of penalty's you can add to make it harder and still more enjoyable then this system.
In my last game i focused reseach rather heavy, got room for 5 city's and got 3 conclave's (first 3) for mass research, all had inspiration on them and i rushed all the sci buildings the moment i unlocked them so i was getting techs rather fast (considering its epic offcourse)
Yet when im looking at the trade screen ALL the AI's are at least 200-400 tech points ahead (even those with 1 or 2 city's) and if we would sign a science treaty i would get double to x6 of what they would get.
Is this because this game isnt designed for epic tech speed? Because this really kills the fun for me, normal tech goes far to fast and i want to think and plan when taking a tech route, for the AI's however it doesnt seem to matter , they still get shitloads of techs rapidly.
On the other hand, once you'r ahead you can abuse research easily, AI's will gladly pay 1200 points if you declare on a AI's with no army and 1 city...
Once you sign peace you can do it all over again with other AI's, offcourse this is mega abusive but it seems like the only way to catch up in techs atm.
Conclusion:
Games for me seem to get a standard trend going, rush pioneers and settle till the room is up, either you declare and world war begins or they declare and you get dogpiled.
If you survive the onslaught (and this usually works well because the AI still needs some work in battle's and tactics and often sends his hero's alone or in a pack of hero's and you can fend them off and take their city's and get peace, you can start getting back in the tech pace by abusing the war for 1200 points shit or forever be left behind.
Thx for reading and if possible giving some pointers, perhaps i can change my playstyle or some settings to make the game more enjoyable for myself.
PS: Is there any info to be found on all the things you can get when leveling up your hero / champ?
Right now ive only used path of the mage / warrior.
Hopefully you could understand my english, it isnt my native language.