Can we please have the ability to edit custom factions and sovereigns. They can be created fine, but if you make one little mistake you're stuck with it, especialy if you forget to change the name and get stuck with one of the awful random names that are generated. And while I'm about it can we also have the ability to delete them? While it appears that sovereigns can be deleted by right-clicking, it is only a temporary delete as the AI can still use the deleted monarch. I've even deleted the faction XML file from the Race folder in the MgGames folder but the AI still uses the faction. Which also raises the question as to whether a custom faction/sovereign should even be available to the AI. Maybe it could be an option.
I'm in complete agreement with Ellinelle's Original Post on this subject.
For starters, the Starting Screens of the Game are very non-user-friendly in this one particular area.
Since Sovereign and Faction Customization are apt to be among the first things that new players will encounter, and start to experiment with, it really is a shame, that these particular screens are so non-intuitive, and so fraught with mis-cues, and then so completely fatal if you make any mistakes.
Obviously, there needs to be a simple Editor function, that would allow you to correct your mistakes, without having to discard/erase the sovereign and faction, and then completely start over every time.
I have created about a dozen Custom Factions and Sovereigns, going back several months; but I still make mistakes. Just today I screwed one up again -- forgetting to chose the Faction Symbol, and then typing the Backstory in the wrong place. [ Hint: the Backstory in the Faction creation sub-set will show up, when you choose a custom sovereign on the Introductory Screen. However, the Backstory to the Sovereign is worthless. It seems to totally disappear. It will not show up anywhere in the course of a game. ] I really wish that Stardock would fix that issue, and provide a decent (user-friendly) Editor, for correcting and changing, Custom Sovereigns and Factions.