Ok I am trying to understand some basic mechanics and determine if ths has been asked before I just missed it.
Ok, so if a Altar Henchman is built at a city that gives Unit bonuses through City Wide enchants does it gain the same bonuses that Group Unit do?
Do Individual units within a group gain a bonus for each enchant or is it just a single bonus for the group?
I know that the unit acts as a whole for determining Attack strength but since monsters can get Overpower which ups their attack power based upon total members within an attack group why not just change it so that each unit gets their own attack roll to even this out so that you don't have to make crazy high defense stats?
Basically instead of 5 Def * 3 = 15 its just a group of 3 people each with 5 Def. This allows for MUCH slower scaling. Also makes groups of monsters MUCH scarier to individuals making trained (group) units more valuable in the wilds. Also removes the all or none principle of attacking with 7 or 9 people all missing the same target with a 75% chance to hit.
Hope someone can answer some or all of these.