- Domination (you can dominate Sovereigns)
- Growth (wrong animation, in fact it decreases size)
- Crushing Blow (seems to have problems with elemental attacks, no significant damage increase here)
- some spells with cast duration don't activate (for example Titan's Breath)
- sometimes after starting a new game custom Sovereigns are missing head, clothes and weapons in the "Who are you?" menu (not reproducable yet)
- Game does not save the selected enemy Sovereigns (after restarting over and over to get an acceptable starting position)
- landscape quests won't finish (Defeat Waerloga the Dragonlord, ...)
- [no bug?] after a faction is defeated, you can build another "Allowed 1 per faction" buildings.
- bow damage (I really don't know if this is a bug or I missed something. With a crude bow, my assassin archer did 1-4 effective damage, even with level 15+, after switching to "Ignys Longbow" [13 Attack] the damage increased incredible, 25-30 per hit, criticals up to 90)
- [not really a bug, or is it?] Especially with the increased AI we could really need spells like "Birth of Summer" or "Bloom of Twilight" in the early game. After losing a city to ravaging monsters I had no chance to rebuild my city (no grain left where the city was before). Why not giving different versions of these spells? (1 field, 3x3 fields, 5x5 fields) or something like that. Would that be off balance? (When I finally reached them, the enemy factions were almost extinguished, so I never used these spells)
- [again no bug, but a plead] "Upgrade Armour", "Upgrade Weapons" ... but no "Upgrade Quantities" 