If a dev showed any interest in bringing this back, I would elaborate and make it scientifically accurate as to normal reproduction would be, as well as the distribution of magic amongst the progeny, pregnancy risk/success etc. I could work the theoretical numbers and whatnot. I just wouldn't know how to implement this because I am not a programmer/coder.
In essence, it wouldn't be too complicated for the layman, but it would be somewhat accurate and interesting. It would bring a major aspect back to diplomacy, a deep rpg level, and yes, ready made heros (not too many) with an added risk to the parents (still birth, death during child birth, loss of stats, etc). It would also create an interesting hierarchy if a faction leader dies as far as inheritance. It could give the game more of a personal touch too.
But I would only work this out if there was interest shown.