Ive been playing the Elemental beta with great joy the last couple of days (stupid game is stealing all my time
)
And I have seen some thing I like, and some things I find really out of place.
Snake overland movement:
Going to start saying the 2 special snake hiring options that are available to a certain race with a certain trait (my brain makes the name extremely vague when i want to talk about them ofc!). If you get to hire these snake creatures, and move them around on the overland map, they move Extreeemeeeely slow. So I would suggest you guys would test all the unit models for a sec, see which moves how fast on both the overland map, and in the tactical combat map, and even out the speeds. - or ask your community to find such weirdances in speed
you have a ton of ppl ready to do these things for u im sure.
Hero Attributes:
I seem to upgrade strength on every hero so They can carry they're items, most items seems so heavy compared to what strength I get my mage heroes with.
Strength seem the most important stat to all melee characters, since Dexterity doesnt change much, the chances for a hero with 20 dexterity is still soooo low, would also like to know if the crit chance I gain from dexterity and daggers are % or how they work, want abit more transparency on these subjects).
Intellect does nothing but change the spells (On the tooltip it says it modifies Experience gained, but I can see no visible change).
Constitution seems to give SOO little, I mean +2 constitution gives me 1 hp, and +2 strength gives me +1 melee damage, and some more carry weight, so is this stat secretly doing something else, or am I mistaken in Constitution being worthless?.
Custom units Attributes:
When building units, In the army designer, it seems that Dexterity is even more useless for units since they do not get the critical chance, Why is it I am awarded for building an army of clumsy clutz? Usually trading dexterity for constitution and for strength, then trading constitution for strength since it seemingly is the only attribute worth mentioning
. Would also like to see some more / different traits available to units.
Saving some Gas to last, since these subjects seem to be less talked about here on the forum.
- Note, I cant see the "March 14 quickie video" at this point, so can't see if they decided to modify any of these subjects, so if they are, consider them a praise to the devs
.
Sincerely
~ Kongdej